Written by: LoU Staff @ Tue, 20 Apr 2021 10:06:34 UTC
We are back online. Thanks again for your patience.
Written by: LoU Staff @ Tue, 20 Apr 2021 07:56:08 UTC
Tonight's maintenance will be extended for up to 1 hour. Thank you, as always, for your patience.
Written by: LoU Staff @ Sun, 18 Apr 2021 13:08:25 UTC
As promised, here is our transition plan. Please do read it in its entirety. There's a lot to take in, and hopefully we've provided enough detail for you to both plan the transition, and understand why we are going down the path that we are. We look forward to seeing you in the real Britannia!
Written by: LoU Staff @ Sat, 17 Apr 2021 16:26:12 UTC
Thank you all so much for joining us on stream this evening. It was great to see over 70 of you turn out to listen to us tell jokes about Cove.
The launch is imminent! Mark June 20 in your diaries. We will also have the detailed transition plan in your hands within 24 hours, and Test Center will open to the public shortly after that.
Thanks again to all of our players, new and old. We couldn't have done it without you.
Written by: LoU Staff @ Sun, 11 Apr 2021 03:35:17 UTC
It's been a long time coming, but finally... we are ready for LoU TV Episode 3! There has been a colossal amount of work put in by the team over the last few months to prepare us for the transition to the Britannia map, and we are finally ready to pull back the covers and give you all a sneak peek.
So join us next weekend over at https://www.twitch.tv/legendsofultimaofficial/ - 10am EST/2pm UTC, Saturday 17th April.
See you there!
Written by: LoU Staff @ Mon, 05 Apr 2021 19:09:43 UTC
The Easter Bunny has hid his last egg for the season! Any remaining eggs may remain in the world until the end of the day, at the next scheduled restart. Thanks to everyone who participated and we hope you had some fun.
Written by: LoU Staff @ Sat, 03 Apr 2021 15:13:24 UTC
Happy Easter from the LOU Family! Easter Eggs are being spawned around the world for you to search for that may yield some special holiday goodies. Eggs are spawned in all regions except Frozen Tundra and dungeons. Happy hunting and may you have an eggcelent Easter weekend!
Written by: LoU Staff @ Sat, 03 Apr 2021 09:11:23 UTC
Apologies all, a critical maintenance task is taking longer than expected. Will advise as soon as we're back online. Current estimate is another 15-20 minutes. Thank you for your patience.
Written by: LoU Staff @ Thu, 01 Apr 2021 09:39:49 UTC
Maintenance has finished early and the server is available for login. Please note, as per the previous message, subsequent maintenance/restart periods from today onwards will take 15 minutes. The scheduled time is 9am UTC, and service will be restored by 9:15am UTC.
Written by: LoU Staff @ Thu, 01 Apr 2021 01:08:56 UTC
This evening's maintenance and restart window will extend up to one hour while additional tasks are performed to cater for back end infrastructure changes. Moving forward from today, nightly maintenance windows will be a fixed 15 minute period. That is to say, the server will go offline at 9am UTC as usual, and return to service at 9:15am UTC, unless otherwise noted here in the #news channel.
Written by: LoU Staff @ Tue, 30 Mar 2021 14:21:45 UTC
We are back. Please note that due to some back end infrastructure changes, if you previously used the shortcut to access our server, i.e.:
cluster1.shardsonline.com:5150
You should now change to use the following:
connect.uo4.life:5001
Thanks for your patience, and happy gaming!
Written by: LoU Staff @ Tue, 30 Mar 2021 08:52:08 UTC
Due to an issue with the US cluster, we are currently offline. There is no ETA to restoration at this time. There will be another update as soon as we know more.
Apologies for the inconvenience, and thank you for your patience.
Written by: LoU Staff @ Mon, 29 Mar 2021 17:44:01 UTC
The login server for US servers will be undergoing scheduled maintenance on March 30th at 4pm UTC and is expected to last 2 hours. The server will remain online but new connections may not be accepted during the outage window.
Written by: LoU Staff @ Fri, 26 Mar 2021 10:01:20 UTC
Written by: LoU Staff @ Fri, 26 Mar 2021 07:19:47 UTC
Written by: LoU Staff @ Tue, 05 Jan 2021 00:28:03 UTC
Today marks the last day of the Winter Events for 2020. Thanks to everyone that has participated! Due to this, the special winter drops will stop dropping after tonight. For those of you that enjoy ice fishing, don't worry! We've added some new items to obtain with ice fishing, as well as a few new additions to SOS loot.
Written by: LoU Staff @ Mon, 21 Dec 2020 05:01:30 UTC
Test Center will be offline for an indefinite period while we.. do things! We'll advise here when it's back online.
Written by: LoU Staff @ Fri, 18 Dec 2020 09:42:30 UTC
The server is back online and the following patch has been applied: https://legendsofultima.gamepedia.com/Fishing_Update_December_2020
Make sure to try out the new /macro command to help with repetitive tasks
Written by: LoU Staff @ Wed, 16 Dec 2020 18:34:09 UTC
Frozen Tundra has been populated with wildlife and some wandering healers throughout.
Written by: LoU Staff @ Tue, 15 Dec 2020 04:19:02 UTC
Due to some major backend changes with the Legends of Aria architecture, we need to temporarily retire the Covetous and Destard dungeons. This will allow us to proceed with the latest LoA upgrade, including moving to a new Unity platform, which in turn lets us push ahead with our plans for the Britannia map.
Rest assured they will return in the near future. If you have characters that are logged out inside Covetous or Destard, those characters will automatically be ejected if you try to log them in. Once the regions are removed entirely, you should be prompted for a town when you try to log them in.
Thanks as always for your patience while we work through these latest challenges. Keep an eye on #news for a notice around the upgrade, at which time you'll need to update your clients as well.
Written by: LoU Staff @ Sun, 13 Dec 2020 17:46:20 UTC
Frozen Tundra is now open! Throughout the rest of the month creatures spawned in the Frozen Tundra will have a chance to drop Winter Event collectibles. There will be new monsters, mini-champs and champs to contend with. New armour and weapons to collect as well as dozens of new collectible items.
The region will be open indefinitely and is housing-enabled allowing players to place houses. Soon we will be adding the new snowy house models provided by LOA!
That's not all! In the coming days we will also be adding Fishing Updates, Ice Fishing, and the in-game Macro System! See the full details at: https://legendsofultima.gamepedia.com/Fishing_Update_December_2020
But what about Britannia?! Well don't worry we haven't lost focus on the new map, as the team has been working steadily on that as well. While we don't have anything new to show you today, we may have some further updates coming soon. Keep your eyes peeled, and in the meantime please enjoy the Winter festivities!
Written by: LoU Staff @ Fri, 11 Dec 2020 17:24:18 UTC
We are pleased to announce that Legends of Ultima will be launching our 2020 Winter Event this Sunday 13th December at 11:00am EST
The event this year is different to previous years and we are proud to announce that we will be opening the Frozen Tundra for our players to enjoy.
There will be new monsters, mini-champs and champs to contend with. New armour and weapons to collect as well as dozens of new collectable items to aquire. There are a few more surprises and more details will follow in the next few days but there will certainly be lots to keep you busy during the holiday period.
Written by: LoU Staff @ Tue, 08 Dec 2020 22:37:23 UTC
We have enabled a higher verification setting for the Discord to prevent abuse. If you were affected by this please know we did not single you out, but you just need to either A) verify your phone number on your Discord account or B) send us an email requesting an exception at [email protected] if you cannot or choose not to verify a phone number. Thanks for your understanding.
Written by: LoU Staff @ Fri, 06 Nov 2020 10:18:40 UTC
Recently we have sometimes had issues trying to contact people back due to outdated/missing Contact Info setting in-game. Please make sure to keep your contact info up-to-date so that we can get back to you or ask questions about feedback to better understand issues being reported. You can access the Contact Info setting with the /contactinfo command. Make sure your Discord username matches what you see at the bottom left of your Discord screen, and you can left-click your username to copy it and easily paste it into the game. Thanks!
Written by: LoU Staff @ Tue, 03 Nov 2020 19:10:58 UTC
With the US presidential election underway, we would like to ask everyone to please refrain from discussing politics in LOU channels. We already deal with such serious issues in our everyday lives so let's keep it out of LOU and keep our community neutral. Thank you!
Written by: LoU Staff @ Tue, 03 Nov 2020 05:53:24 UTC
During today's regularly-scheduled restart, at 9am UTC, the server will remain offline for approximately 30 minutes to deploy the following patch: https://legendsofultima.gamepedia.com/Patch_10/27/2020
Written by: LoU Staff @ Sun, 25 Oct 2020 03:27:47 UTC
Earlier this week during regular maintenance we did some cleanup of the world and inadvertently most/part of the locked event area outside of Britain was removed. Sorry for that, it was not intended and we will be considering replacing it somehow.
Written by: LoU Staff @ Fri, 09 Oct 2020 19:46:20 UTC
The Gravedigger merchant has been added to an undisclosed location, happy hunting!
Written by: LoU Staff @ Mon, 05 Oct 2020 08:59:18 UTC
From now until 11/05 Paragon monsters will have a chance to drop a special Halloween item. We have introduced 4 new Halloween masks that can be blessed and dyed, as well as 2 new Halloween single-use dye bottles for dying your costumes. Happy hunting!
Written by: LoU Staff @ Thu, 17 Sep 2020 04:42:41 UTC
Please visit the LoU TV Wiki Page at https://legendsofultima.gamepedia.com/LoU-TV
We've uploaded the answers to the questions we weren't able to get to on stream, and this will be where future episodes are given the same treatment. Thanks again for all of your questions, and we look forward to sharing more with you on our next stream!
Written by: LoU Staff @ Sat, 29 Aug 2020 15:37:48 UTC
Thanks for joining our stream today! Test Center is back online, and Wrong is available for testing. Head on up to the Britain Graveyard to find the portal to the entry.
To get back to Britain, you can of course Recall, or there is a portal south of the Wrong entry, down the road a little. Don't forget to give us some feedback over in #dungeon-wrong-feedback
Written by: LoU Staff @ Sat, 22 Aug 2020 15:01:58 UTC
It's been a while, however we're ready to get moving with our next stream! This will be scheduled for 10am EST/3pm UTC next Saturday 29th of August. If you can't make that time, don't worry, we'll be recording the stream and will make it available on YouTube after the fact, or you can watch the VOD on Twitch.
In the next day or two, we'll share a link that will let you ask questions in advance, in case you can't make it on the day. We plan to give you an update of where we are at overall, and look forward to sharing it with you.
Just a reminder, you can find us on Twitch at https://twitch.tv/legendsofultimaofficial
Written by: LoU Staff @ Mon, 17 Aug 2020 02:29:10 UTC
Test Center is back online for now, check the #test-center-patch-notes channel for recent changes
Written by: LoU Staff @ Fri, 07 Aug 2020 00:57:20 UTC
Hello everyone, recently the response times for help requests or emails have been a little slower than usual. We apologize if you've had to wait for a while to get a reply from us. We handle issues in the order they are received normally and sometimes it can take time to review, research and to reply back to everyone.
In some cases we have noticed that issues are resolved before we are able to help, which is great! So we want to thank all of you experienced players for your participation with helping others solve common issues, and also thank you for your patience when reaching out to staff.
Written by: LoU Staff @ Sat, 18 Jul 2020 23:15:34 UTC
We would like to remind all players of the Terms of Service that you agree to when connecting to any Legends of Aria-based product. Those Terms of Service can be found here:
https://www.legendsofaria.com/terms-and-conditions/
Please be advised that in all cases, we fully support immediate action taken on any violation of these terms of service, up to and including banning any accounts that participate in said violation. In addition, in order to protect the project and its affiliations, we will not enter into any further discussion on this topic, public or otherwise.
Thank you for your understanding on this important matter.
Written by: LoU Staff @ Thu, 09 Jul 2020 00:49:08 UTC
The update has been completed and the server is now on the latest version, please make sure you have the latest version intalled to connect to LOU.
Written by: LoU Staff @ Fri, 03 Jul 2020 20:21:50 UTC
Thanks to everyone that attended the stream and submitted questions. If you missed out, don't worry! The stream recording should be available soon, keep an eye out for it at https://youtube.com/c/stimwalt
Happy belated Canada Day & US Independence Day everyone! Make sure to log in sometime before 7/5 12:00am UTC to claim your fireworks wand to celebrate with. Stay safe!
Written by: LoU Staff @ Tue, 09 Jun 2020 19:43:59 UTC
We are aware that many players are looking forward to "June 21st" based upon the most recent YouTube video stating that we hoped to have some big news by Spring 2020. This was not intended as an actual deadline, and was never meant to be received as such, as it was more of a hopeful projection. Meanwhile, as many of you are keenly aware, the "human malware" that has impacted the world, has impacted us too, and things have slowed for everyone. We will be avoiding making such projections in the future unless we are absolutely certain of timelines. Apologies for any unintentional confusion, but we appreciate your passion and excitement for the project! Stay safe.
Written by: LoU Staff @ Mon, 01 Jun 2020 23:38:05 UTC
A new version of the client has been made available and the server is now up to date. Please make sure you have the latest client installed, thank you!
Written by: LoU Staff @ Sun, 03 May 2020 20:08:38 UTC
Welcome to May everyone!
Just want to drop by and give all of our dedicated supporters a big round of applause and thank you for continuing to support the project! In the past month we have been working on optimizing our infrastructure to prepare for the future, and we have also spent a lot of time cumulatively working towards the rest of our goals in the push to Britannia. Thanks to everyone that has helped with testing and participating in Test Center events. We'll keep working our hardest and hope to keep making you proud.
We know a lot of you are waiting to find out more about what to expect with the map change and many other changes coming with it, and we appreciate your patience while we continue to work all of that out. Thanks for being with us and remaining patient through our growth!
Written by: LoU Staff @ Tue, 14 Apr 2020 02:34:36 UTC
We should be all wrapped up with the maintenance reboots and the issue preventing ghost characters from logging in should be resolved. If you are still having an issue with login please let us know by emailing [email protected] or DM Gorgan. Thank you for your patience today!
Written by: LoU Staff @ Sun, 12 Apr 2020 20:51:14 UTC
Happy Easter everyone! Hope you have a safe holiday. Hop in game shortly for some festivities! :)
Written by: LoU Staff @ Fri, 10 Apr 2020 09:45:51 UTC
Thanks to various optimisations and improvements, we think we are finally in a good position to return to daily restarts. After the next server restart, subsequent restarts will be at 9am UTC daily. Yay!
Written by: LoU Staff @ Wed, 25 Mar 2020 05:12:34 UTC
www.legendsofultima.online will be offline/out of service for some time while some back end maintenance is done. Thanks for your patience.
Written by: LoU Staff @ Wed, 25 Mar 2020 02:35:14 UTC
We are back online. Thanks for your patience.
Written by: LoU Staff @ Tue, 24 Mar 2020 22:43:38 UTC
During the next reboot window, which is approximately 3 hours from the timestamp of this message, the live server will remain offline while we perform some back end maintenance. This will take up to one hour.
Thank you for your patience.
Written by: LoU Staff @ Sat, 21 Mar 2020 23:44:16 UTC
With the pandemic currently affecting the whole planet, we just want to remind everyone about the LOU housing policy.
If you are in any position where you cannot get to the game for an extended time, please reach out to us, and we can consider your request to put your house into a Vacation Hold to prevent it from decaying in the normal timeframe.
Stay safe!
Written by: LoU Staff @ Fri, 21 Feb 2020 18:41:31 UTC
Written by: LoU Staff @ Fri, 21 Feb 2020 09:34:54 UTC
We're aware of an issue with these systems whereby it is saying the tree or rock is 'Too far'. We'll advise when it has been resolved.
Written by: LoU Staff @ Fri, 21 Feb 2020 07:11:58 UTC
Legends of Ultima is now running on server 0.9.3, you'll need to update your clients. If you are running the standalone client, run the launcher to update. Steam will of course update automatically (without even asking you!).
Written by: LoU Staff @ Sat, 15 Feb 2020 17:12:22 UTC
The main server is now offline for the Test Center scheduled event! Please join us on Test Center. The main server will remain offline until the conclusion of the event, roughly 3 hours.
Written by: LoU Staff @ Wed, 12 Feb 2020 18:29:09 UTC
Written by: LoU Staff @ Fri, 07 Feb 2020 22:48:42 UTC
We are experiencing a technical issue with the server and are offline temporary while we work to resolve it. We appreciate your patience during the downtime. Test Center has been brought up a non-saving state so that you can log in there and mess around in the meantime. We'll let you know as soon as we've any updates.
Written by: LoU Staff @ Fri, 07 Feb 2020 17:51:25 UTC
Written by: LoU Staff @ Fri, 07 Feb 2020 17:03:29 UTC
Written by: LoU Staff @ Fri, 07 Feb 2020 03:37:11 UTC
Sorry folks, we've received notice of a minor data corruption in the save during the last reboot cycle and we need to bring the server down and roll the save back prior to the previous reboot. It's about 3 hours ago, we're very sorry for the loss of time, but appreciate your understanding. We'll be back online shortly and will post another announcement at that time.
The server is back up after the unexpected downtime, thanks again for your patience!
Written by: LoU Staff @ Sat, 25 Jan 2020 14:40:53 UTC
Join us on Twitch to watch the final rounds of our PvP tournament unfold! Hosted by our ambassador, Scrubbo!!
Streaming now at: https://www.twitch.tv/scrubb0
Written by: LoU Staff @ Sat, 25 Jan 2020 02:30:59 UTC
We're excited to announce that an extensive combat overhaul is now available for testing on our test center. This is a large update which brings many of the combat systems in Legends of Ultima closer to our roots in Ultima Online's early eras.
An overview of these changes can be found on our wiki here.
https://legendsofultima.gamepedia.com/Combat_Overhaul_Test_Center_Notes
More in depth wiki pages will be coming as we progress with testing.
Please join us in Britannia to battle!
Written by: LoU Staff @ Tue, 21 Jan 2020 18:36:50 UTC
Server's back up! Thanks for your patience through the unexpected downtime.
Written by: LoU Staff @ Mon, 20 Jan 2020 06:16:54 UTC
Crafting and the economy are top priorities for us to address with our move to Britannia. Our aim is to recenter the economy around players and the goods they can produce. We want to move closer to our roots in UO and then build on top of that with our own additions. To do this we will be implementing several overhauls to crafting, items, and combat.
The first of these overhauls will be to Inscription. Below is a preview of what to expect from this. None of these items or perks are finalized and are subject to changes.
Return of UO style basic Runebook and Spellbook.
As we return to UO scaled loot tables in Britannia, we intend to revert the recipes for runebooks and spellbooks back to their respective UO requirements. Full spellbooks and runebooks are needed by a large portion of the population at very early stages of game play. This change will allow new players to be able to get these items at a much lower cost than they are now. With this overhaul basic runebooks and basic spellbooks will no longer be a scribes main source of income. Runebooks and full spellbooks also become consumables for their more powerful counterparts, so they will always be in high demand.
Runebook Crafting Charges
Introduces inscription skill based variable max charges for runebooks.
Mystic Spellbook
This spellbook performs the same role as the basic spellbook with a few small perks that veteran players will appreciate.
Requires a full spellbook and a new consumable(s) to craft. This item is blessed and provides 1 to 2 small bonuses and perks from a pool of perks.
Potential Perks Include but not limited to:
Chance on spellcast to not consume reagents Small +% bonus to spell success chance Small +% bonus to mediation
Sacred Runebook
This runebook performs the same role as the basic runebook with a few small perks that veteran players will appreciate. Like the basic runebook, this runebook will have variable max charges. Unlike the basic runebook, the legendary runebook will require you recharge it by purchasing more charges with gold.
Requires a runebook and a new consumable(s) to craft.
Perks Include but not limited to:
Chance +% to success recall Consume X charges to gate travel
Volatile Spellbook
This spellbook performs the same role as the basic spellbook does but is intended for more advanced players. This spellbook is not blessed and provides small bonus to base spell damage at the expense of increased spell fizzle chance. The cost to produce this spellbook will be less than that of its legendary spellbook peers but not trivial either.
Requires a full spellbook and a new consumable(s) to craft.
Effects Include but not limited to:
Small +% bonus to base spell damage. Increased spell fizzle chance
New Inscription Books
In an effort to expand the scribe's potential customers, we're adding some new books for players to use. To start with we will be adding the tamer's veterinary manual and the bard's songbook.
Veterinary Manual
Perks Include but not limited to:
Small +% bonus to veterinary Small +% bonus to animal lore
Songbook
Perks Include but not limited to: (1-2)
Small +% bonus to provocation Small +% bonus to discordance Small +% bonus to peacemaking Small +% bonus to musicianship
Loot updates
Each of these high level inscription items will require new consumables for their recipes. Some or all of these will be available at vendors and for adventurers out in the world.
The Road Ahead
We're excited about these changes and our plans to transform the player economy. Expect to see more details and testing ahead. Again, this is just a preview of our inscription overhaul. Everything in this post is subject to change.
Keep your eyes on the news as we will be sharing more details on inscription and other changes. We will also be talking about our vision for armor, additional Britannia content, and an extensive combat overhaul.
Written by: LoU Staff @ Mon, 20 Jan 2020 05:49:10 UTC
Hi Folks,
TLDR? See the last few lines at the end of the article.
Firstly, thank you as always for your patronage and doing what you do to support us and our development efforts. We are a little unique in terms of our game and platform, in that we are in development (early access) while you all put in the time and effort to play. Because of that, we always do what we can to limit the impact to players with the changes we make to get us moving closer to our vision for the game.
This news article is to announce that we are disabling enchanting as we know it. We appreciate that this will strongly affect those that have invested large amounts of time and effort into it. We have thought long and hard about this particular change, and wanted to share some of the reasons on why it needs to be done.
The two developers that wrote the system are no longer with us. The complexities of this system mean that it is quite difficult to simply pick up and support/balance ongoing. We've tried multiple times to make this happen, but the fact is it's just too much work. That's why for example you saw Five Star General disabled, but never brought back or otherwise addressed.
Some of the enchants are wildly imbalancing, and result in trivializing encounters that we don't want trivialized. This means we need to redesign these encounters to suit the enchants, which simply isn't sustainable. (We should be designing enchants to match encounters, not the other way around.)
Moving toward Britannia we are no longer using LoA monsters and PvE balancing will be scaled toward UO. Enchanting in its current form makes this very difficult to accomplish for us.
Enchanting in its current state isn't lore friendly and doesn't meet the current team's ongoing vision for the game itself, especially with the impending move to the Britannia map later this year, and the rebasing of everything involved in that process.
Enchanting in its current form has a fairly significant performance impact on the game. This was one of the primary reasons for disabling Five Star General, which was an extreme case of performance impact.
Our other, more extreme, alternative to this was an item/gold wipe, which we really wanted to avoid. While the economy is definitely not in a great state due to multiple challenges over the last year or so (yes we are well aware!), we want to avoid any sort of wipe wherever possible.
We are working very hard on creating new systems which will empower our crafters and player economy, enchanting conflicts with our long term vision for this in its current form.
However, your characters will continue to track what enchants they previously had from 'Enchanting v1.0', and as we move forward and potentially introduce an 'Enchanting v2.0', we will look to make sure that characters that previously put in the time, money and effort are rewarded appropriately. Plans aren't set in stone for this part yet, but we'll share more detail as soon as we can.
Hang on to your enchanting mats too - we will once again look at a way in which we can make these worth something to you.
TLDR?
Attention Tamers! ZooKeeper will remain active temporarily while we move through this transition.
Thank you once again for your continued participation in our project, and we sincerely hope you'll enjoy everything we have in store in 2020.
Written by: LoU Staff @ Sun, 19 Jan 2020 11:19:56 UTC
During the next scheduled restart in about 20 minutes, we'll be upgrading the server to the latest version. Be sure to grab the latest client as this solves a desync issue and possibly other things. Client upgrade is not required however, so you may still log in with the old client until you've downloaded the new one.
The previously reported Known Issue involving animations, effects, sounds not working in the latest client is now resolved in this newer version.
Written by: LoU Staff @ Fri, 17 Jan 2020 06:13:16 UTC
It's time! Britannia (well, Britain and its surrounds) is up on test server! A few things to be aware of:
This is still an early build, there will be things to fix. Feel free to report those in #britannia-chat This is currently just Britain town itself, and only West Britain, along with the surrounding areas (Graveyard, farms, northwest forest) The spawning/merchants are placeholders for the most part. There's a bunch of refinement still to be done Did we mention there will be issues? There WILL be issues! Constructive feedback is appreciated. Known issues:
This is what we are tracking so far. No need to report these:
Current Known Issues (01/16/20):
- Some textures missing, or temporary. - Some Structures are missing or temporary (Ongoing effort, buildings, stairs, other) - Some Structure Walls aren't 'pixel perfect' and may show tiny gaps. - Cave Lighting needs tweaking - Ocean Water is too dark (Fixed in next build) - Some Britain Building Roofs have rogue pieces that won't disappear (Fixed in next build) - Few buildings not finished (Placeholder) (Fixed in next build) - Some Doors are darker than normal (Fixing) - Slight performance hit at night (Lighting!) (Looking into optimizing this) - World Spawns are not finalized, the current spawns are temporary and are being replaced with a permanent system
Written by: LoU Staff @ Tue, 07 Jan 2020 18:46:22 UTC
Wanna show off your PvP skills, earn bragging rights, and collect a unique prize? We are hosting a 1v1 PvP tournament! This tournament is slightly different than traditional tournament rules so please be sure to read the rules carefully, then sign up at the link below! Please forward any questions to Scout or Smokey Rust.
Good luck, and GIT GUD
Sign-up ends January 10th, 2020 at 8PM EST.
Rules and Sign-up:
https://forms.gle/dSiaueJnXRRAPEie7
Written by: LoU Staff @ Tue, 07 Jan 2020 09:00:58 UTC
After being murdered, players should now, again, be given the option to punish or forgive a murder.
Written by: LoU Staff @ Sun, 05 Jan 2020 08:25:38 UTC
We just wanted to take a moment to remind everyone of our Natural Disasters policy with LOU Housing. If you or someone you know that plays LOU is affected by a Natural Disaster or other hardship in which they will be unable to access LOU for an extended time, please reach out and we will be happy to hold your accounts plots until you are able to reach them again. With every month revealing a new natural disaster on our planet, we cannot express our sympathy enough for those affected.
Written by: LoU Staff @ Sat, 04 Jan 2020 06:22:16 UTC
Written by: LoU Staff @ Fri, 03 Jan 2020 00:49:31 UTC
Happy New Year everyone!
This is a quick note to say that we do read each and every bit of feedback we get, whether it's a bug, a suggestion, or a report of player misconduct. However, as we are a team of volunteers that do this for free in our spare time, who all have lives and families, it is simply not possible to respond to all of the reports that we get (and there are many!). Please do remember that this is not a commercial server, and no one is paid to do what we do.
In particular, please be assured that we investigate every report of player misconduct and take them very seriously. When required, we take the appropriate action against those players. While it may not always be visible to you, please be assured we do action each and every one of these.
Lastly, we'd like to remind everyone that if you have concerns with any actions of staff, then the correct escalation path is to email [email protected] - once again, we cannot guarantee a response to any emails sent to this address, however be assured they are read and actioned as required.
Thank you all once again for your support, and we look forward to sharing with you all the new features we have planned for 2020!
Written by: LoU Staff @ Tue, 31 Dec 2019 07:31:07 UTC
There appears to be an issue with some or all in-game feedback reports (bug reports) not being received. We're looking into the issue. In the meantime you can use the Discord Feedback Bot to submit bugs, as those are still being received.
Written by: LoU Staff @ Mon, 23 Dec 2019 03:23:35 UTC
We would like to remind all players that, as per the rules you agreed to when first logging into our server, exploiting bugs/glitches etc is not allowed. In some cases, after a thorough investigation, the effect of a particular exploit may be so game breaking that we have no choice but to react with severe consequences to those players involved.
We do not take these decisions lightly, and of course we would prefer to avoid these situations at all costs. If you do encounter a bug that results in being exploitable, please do report via /bug in game and we will do our best to address it ASAP. Thank you for your understanding.
Written by: LoU Staff @ Sun, 22 Dec 2019 10:28:10 UTC
Covetous and Destard have been fixed, and are available to play again.
Written by: LoU Staff @ Tue, 10 Dec 2019 07:05:25 UTC
We are aware some folks have lost some house contents following the deployment of the 12/8 patch. We sincerely apologize for any losses that this caused. We do not take lost progress lightly and you should know that we're sorry it happened. We do our best to heavily test each change and take measures to prevent losses as best as possible. Occasionally unforseen circumstances do occur, and we normally do our best to recover from them. In this case we were unable to intercept the issue in time to perform a rollback and address it. We thank you for your support and understanding.
Written by: LoU Staff @ Fri, 06 Dec 2019 01:41:00 UTC
The server is now using the latest version of the LOA client. Please make sure to download the latest client to play.
There are a few known issues from this update:
Written by: LoU Staff @ Wed, 20 Nov 2019 01:02:38 UTC
Thanks to everyone that has taken time to fill out the Player Survey. We appreciate your time and value your feedback!
Written by: LoU Staff @ Tue, 19 Nov 2019 09:57:00 UTC
Please take a few minutes to fill out our survey: https://forms.gle/H7gAujnCdVspLF996
Written by: LoU Staff @ Thu, 14 Nov 2019 21:32:04 UTC
The stablemasters have started to slowly restock their inventory.
Written by: LoU Staff @ Thu, 14 Nov 2019 02:14:55 UTC
Due to a union-related issue, Stable Masters are not able to sell any animals at this time. We hope the result of their strike is that they are remunerated fairly and equitably, and they can return to providing a service that we all appreciate very much in the near future.
Written by: LoU Staff @ Wed, 13 Nov 2019 10:50:23 UTC
Please be reminded that claiming to be a staff member of LoU or LOA when you are not is considered a violation of our rules under Communication and Player Conduct - Part 6 which is publicly visible at https://legendsofultima.gamepedia.com/Server_Rules -- if someone does not have the Staff role in Discord or does not appear in-game with a Yellow name and Counselor/Guild Master title then they are most likely not a staff member.
Also please be reminded that this is one of the reasons, for security, that we do not provide support via Discord. Please make sure to report suspected rule violations via an in-game page, or an email to [email protected] -- this is the only way to be sure you are speaking to a member of the LOU Team.
Written by: LoU Staff @ Wed, 13 Nov 2019 07:08:35 UTC
In order to evaluate a potential performance concern, World Chat will remain disabled for a few days while we collect further data. Thanks for your patience.
Written by: LoU Staff @ Mon, 11 Nov 2019 10:33:43 UTC
Claire the Pilgrim, found in Magincia, offers some of her festive wares for trade. Seek out festive turkeys in the Eastern Frontier for what she seeks. (Event runs until 01 Dec at 1200 EST)
Written by: LoU Staff @ Fri, 08 Nov 2019 10:36:01 UTC
The patch posted in #test-center-patch-notes has been delayed for some time. The changes will remain on our Test Center for further testing. Thanks for your patience and helping with testing. :)
Written by: LoU Staff @ Thu, 07 Nov 2019 12:59:56 UTC
Service has been restored.
Written by: LoU Staff @ Wed, 06 Nov 2019 04:04:36 UTC
A quick note regarding the skill bonus that we have enabled post rollback - it is a 10% bonus on the base gain, so you won't see it reflected in skillgaindebug. The increase is already applied to the first percentage shown.
Written by: LoU Staff @ Wed, 06 Nov 2019 04:04:24 UTC
Further to our previous announcement, we have found the root cause for the data loss issue and implemented a hotfix. We expect to restore service shortly after this announcement.
Unfortunately, in order to address the issue, we need to perform a rollback. This is necessary in order to ensure data integrity moving forward, as ideally we want to maintain our 'no wipe' stance at all costs. We have considered all other options available to us at this time.
A quick timeline on both the downtime and the rollback are as follows:
-- An issue with data integrity was identified at approx. 10:30pm UTC/5:30pm EST -- LoU was taken offline to further investigate -- In order to address the issue, we have rolled back to approx 10:00am UTC/5:00am EST
We appreciate this is a significant loss of progress. Unfortunately these things can occur when a game is under heavy development such as we are. Investigations into the issue are still ongoing in order to track down and eliminate this type of issue moving forward.
We have enabled a skill gain increase on the server as a method of compensation. This will remain active until we determine that it is no longer necessary. Thank you once again for your patience.
Written by: LoU Staff @ Wed, 06 Nov 2019 02:00:43 UTC
We have identified the data loss issue and expect to restore service shortly. Unfortunately, in order to address the issue, we need to perform a rollback. This is necessary in order to ensure data integrity moving forward, as ideally we want to maintain our 'no wipe' stance at all costs. We have considered all other options available to us at this time.
A quick timeline on both the downtime and the rollback are as follows:
-- An issue with data integrity was identified at approx. 10:30pm UTC/5:30pm EST -- LoU was taken offline to further investigate -- In order to address the issue, we have rolled back to approx 10:00am UTC/5:00am EST
We appreciate this is a significant loss of progress. Unfortunately these things can occur when a game is under heavy development such as we are. Investigations into the issue are still ongoing in order to track down and eliminate this type of issue moving forward.
We will also be considering options for compensation for the rollback and will advise on those once we have had an opportunity to discuss fully. Thank you once again for your patience.
Written by: LoU Staff @ Tue, 05 Nov 2019 22:33:26 UTC
Due to a potential data loss situation, the server is being taken offline. There is no ETA for restoration of services at this time. Thank you for your patience.
Written by: LoU Staff @ Fri, 01 Nov 2019 14:53:51 UTC
Next Friday, Nov 8th, at a time to be determined, we will be applying a patch that will prevent players from moving/rotating locked down objects outside the bounds of their plot. At that time, an autofix will be applied detecting any pre-existing objects that are out of the plot bounds and moving them back inside the plot to a valid position. Please note that this may not neatly move objects and you may end up with breaks in fence lines if that occurs. Please take this time to analyze any decorations you may have extending past your plot bounds/lines and please move them back so that they are not overlapping.
Additionally, with the changes to lockdown location validation, we will also be adding the Ban List and Auto-Eject for plots. This will now properly track targets banned from a plot and prevent them from re-entering. A new tab to manage the bans has also been added to the plot menu. When a target is ejected from a plot, they are put near the mailbox, which is why it is important that we no longer have interconnected plots and over-extended decorations.
Written by: LoU Staff @ Sat, 26 Oct 2019 19:12:18 UTC
After the defeat of Mr. Vorhees, The Mad Scientist has vowed to destroy all! They await in Wyvern's rest (once every few hours). Good luck
Written by: LoU Staff @ Wed, 23 Oct 2019 18:53:50 UTC
Halloween coffins now spawn near Juka Isle and Scorched Print Halloween spawns. Inside you will find increased Candy corn drop chances, rare monsters and the chance for a rare Halloween item.
Written by: LoU Staff @ Fri, 18 Oct 2019 21:09:24 UTC
As part of LoU's Halloween events Danyc the Candy Goblin has arrived in Nujel'm. Check out areas around Gazer Isle, The Dunes, Scorched Print and Wyvern's Rest to acquired his much needed Halloween Candy! Danyc has various Halloween items to trade, but will only be in town until 1 Nov. Stay tuned for more Halloween announcements on Discord.
Written by: LoU Staff @ Fri, 11 Oct 2019 10:29:50 UTC
We are actively looking to bring several Discord moderators on board to help the rest of the team with the Discord server. If you think you'd fit that bill, please drop in an application via:
https://www.legendsofultima.online/jointheteam
We look forward to hearing from you!
Written by: LoU Staff @ Tue, 08 Oct 2019 06:16:40 UTC
The House Design contest for the Britannia map has officially kicked off! If your design is successful, it could be immortalised in Legends of Ultima for everyone to use.
See #submissions-house-design-contest for details. Good luck!
Written by: Gorgan @ Tue, 27 Aug 2019 23:25:08 UTC
Since we are about to enter a new month, and with seeing the news of even more extreme weather and natural disasters happening around the globe every week, I wanted to remind everyone of our Vacation Hold policy.
If you are in any position where you cannot get to the game for an extended time, whether it be military deployment, natural disasters, or something else please reach out to us, and we can consider your request to put your house into a Vacation Hold to prevent it from decaying in the normal timeframe.
Written by: LoU Staff @ Mon, 26 Aug 2019 15:35:51 UTC
Hi all,
Just a friendly reminder to please link your discord account to your in-game account when you /page. It really helps our Counselors and GM staff get in touch with you faster and get things to a resolution as quickly as possible.
Thanks!
Written by: LoU Staff @ Tue, 13 Apr 2021 12:52:18 UTC
Written by: LoU Staff @ Mon, 05 Apr 2021 02:01:48 UTC
The Vorpal Easter Bunny that spawns when opening an easter egg nest was not intended to be tameable and they have been updated to reflect that, and any existing tames removed. Subsequently, if you had tamed and stored one on a pet broker, the pet broker should now be updated as well. Sorry for the confusion! We'll try to be more careful about things like this in the future. grimacing
Written by: LoU Staff @ Sat, 20 Mar 2021 23:41:03 UTC
An issue was resolved with using the Restock Reagents option with town vendors, if they are sold out of one or more of the items, causing players to be charged without receiving items. Please let us know if you encounter any other issues with the vendors.
Written by: LoU Staff @ Fri, 01 Jan 2021 17:17:45 UTC
Written by: LoU Staff @ Tue, 29 Dec 2020 04:13:19 UTC
Written by: LoU Staff @ Fri, 25 Dec 2020 06:33:27 UTC
Written by: LoU Staff @ Thu, 24 Dec 2020 12:11:13 UTC
Written by: LoU Staff @ Sat, 19 Dec 2020 11:37:15 UTC
Written by: LoU Staff @ Sun, 29 Nov 2020 09:46:13 UTC
Written by: LoU Staff @ Sat, 28 Nov 2020 02:05:29 UTC
Written by: LoU Staff @ Tue, 24 Nov 2020 11:09:16 UTC
Written by: LoU Staff @ Sun, 15 Nov 2020 15:40:58 UTC
Written by: LoU Staff @ Mon, 09 Nov 2020 15:06:50 UTC
Written by: LoU Staff @ Fri, 06 Nov 2020 18:43:06 UTC
Written by: LoU Staff @ Fri, 06 Nov 2020 16:13:23 UTC
Written by: LoU Staff @ Thu, 05 Nov 2020 09:21:02 UTC
Written by: LoU Staff @ Thu, 05 Nov 2020 04:48:19 UTC
Written by: LoU Staff @ Wed, 04 Nov 2020 03:49:24 UTC
Written by: LoU Staff @ Wed, 04 Nov 2020 01:08:46 UTC
Written by: LoU Staff @ Tue, 03 Nov 2020 23:47:51 UTC
Written by: LoU Staff @ Tue, 03 Nov 2020 09:39:57 UTC
Written by: LoU Staff @ Tue, 03 Nov 2020 09:00:49 UTC
https://legendsofultima.gamepedia.com/Patch_10/27/2020
Bard abilities have had an optimization pass:
Mobile collision/shoving:
Written by: LoU Staff @ Sat, 31 Oct 2020 17:54:46 UTC
Written by: LoU Staff @ Fri, 30 Oct 2020 03:59:43 UTC
Written by: LoU Staff @ Sun, 25 Oct 2020 07:44:24 UTC
Written by: LoU Staff @ Tue, 20 Oct 2020 20:37:10 UTC
Written by: LoU Staff @ Mon, 19 Oct 2020 18:20:36 UTC
Written by: LoU Staff @ Mon, 19 Oct 2020 13:28:09 UTC
Written by: LoU Staff @ Fri, 16 Oct 2020 08:49:49 UTC
General fixes and changes:
Door Improvements:
Written by: LoU Staff @ Wed, 14 Oct 2020 12:21:46 UTC
Written by: LoU Staff @ Fri, 09 Oct 2020 16:19:45 UTC
Gravedigging:
Requires 80 Mining and 80 Forensic Evaluation to begin using
Must purchase a Gravediggers Pickaxe or Shovel from the Gravedigger merchant
Use gravediggers shovel or pickaxe at a gravesite, look for headstones being used to mark individual graves
Gravediggers tools have a limited number of charges, 50 to start, and a charge will be consumed with each successful dig
Gravediggers tools are both equippable for max fun, and a "Use RH" button appears with both of them equipped to easily press Q to start digging
Chances to obtain new rewards introduced in the form of titles, pet mounts and collectibles (what could they be?!?)
A few Halloween rares also have a chance to be obtained from now until 11/05, these are different than the Halloween Paragon drops
Forensic Evaluation changes:
Related general changes:
Written by: LoU Staff @ Wed, 07 Oct 2020 03:59:48 UTC
That old annoying bug that causes your weight to be doubled sometimes when moving items around has been resolved.
Written by: LoU Staff @ Mon, 17 Aug 2020 01:40:05 UTC
Written by: LoU Staff @ Sat, 15 Aug 2020 15:56:29 UTC
Written by: LoU Staff @ Sun, 09 Aug 2020 08:14:32 UTC
Written by: LoU Staff @ Tue, 21 Jul 2020 14:37:43 UTC
Live has been updated to include a change from Britannia which causes mount stamina to not drain during a PvP timer.
Written by: LoU Staff @ Thu, 09 Jul 2020 02:17:29 UTC
An issue preventing guildmasters from seeing the Guildmaster Title option from the Guild Menu has been resolved
Written by: LoU Staff @ Mon, 15 Jun 2020 18:03:23 UTC
Written by: LoU Staff @ Wed, 10 Jun 2020 19:40:46 UTC
Written by: LoU Staff @ Sun, 07 Jun 2020 19:36:25 UTC
An issue has been resolved that was causing players to become frozen after changing the shape of their body using Polymorph spell and disguise kits and the spell and disguise kits have been re-enabled now.
Written by: LoU Staff @ Sun, 07 Jun 2020 17:31:51 UTC
An issue has been resolved with plot lockdowns causing items being released from a plot to not be removed from the Lockdown List. This affected things like plot re-sizing, as well as the number of lockdowns being reported incorrectly.
Written by: LoU Staff @ Tue, 02 Jun 2020 19:57:27 UTC
Existing pet deeds were originally scheduled to expire on 1/1/2020 but as you know we had delayed that to give people more time to claim them. Existing deeds will now expire on 6/15/2020 and existing deeds will be removed from the world at that time.
Written by: LoU Staff @ Sat, 23 May 2020 02:55:10 UTC
Several performance and server stability fixes from Britannia have been applied to the live server.
Written by: LoU Staff @ Fri, 22 May 2020 08:56:53 UTC
Written by: LoU Staff @ Tue, 28 Apr 2020 13:16:16 UTC
Written by: LoU Staff @ Mon, 06 Apr 2020 05:28:15 UTC
Written by: LoU Staff @ Thu, 12 Mar 2020 10:35:08 UTC
Written by: LoU Staff @ Sat, 07 Mar 2020 00:36:32 UTC
Written by: LoU Staff @ Fri, 06 Mar 2020 02:48:15 UTC
Written by: LoU Staff @ Thu, 05 Mar 2020 03:34:18 UTC
Written by: LoU Staff @ Wed, 04 Mar 2020 05:18:26 UTC
Written by: LoU Staff @ Tue, 03 Mar 2020 18:22:25 UTC
Written by: LoU Staff @ Mon, 02 Mar 2020 21:43:13 UTC
Hello everyone, we have finished applying the following patch to the main server: https://uo4.life/patchnotes - Thanks for your patience!
Written by: LoU Staff @ Thu, 13 Feb 2020 02:39:21 UTC
Written by: LoU Staff @ Sun, 02 Feb 2020 06:36:32 UTC
Written by: LoU Staff @ Sat, 01 Feb 2020 15:39:23 UTC
Written by: LoU Staff @ Tue, 21 Jan 2020 05:10:24 UTC
Written by: LoU Staff @ Mon, 20 Jan 2020 10:31:27 UTC
Written by: LoU Staff @ Sun, 19 Jan 2020 03:46:49 UTC
Written by: LoU Staff @ Fri, 17 Jan 2020 00:59:46 UTC
Written by: LoU Staff @ Tue, 14 Jan 2020 06:36:44 UTC
Written by: LoU Staff @ Sat, 11 Jan 2020 04:39:02 UTC
Written by: LoU Staff @ Sat, 11 Jan 2020 02:39:29 UTC
Written by: LoU Staff @ Thu, 09 Jan 2020 15:41:41 UTC
Written by: LoU Staff @ Thu, 09 Jan 2020 09:44:32 UTC
Written by: LoU Staff @ Thu, 09 Jan 2020 08:55:30 UTC
Written by: LoU Staff @ Thu, 02 Jan 2020 23:49:54 UTC
Santa has closed access to his workshop in order to start working on next Christmas. Bye Santa!
Written by: LoU Staff @ Thu, 02 Jan 2020 21:14:18 UTC
Written by: LoU Staff @ Tue, 31 Dec 2019 01:02:08 UTC
Written by: LoU Staff @ Mon, 30 Dec 2019 05:49:43 UTC
Written by: LoU Staff @ Sat, 28 Dec 2019 03:45:55 UTC
Written by: LoU Staff @ Tue, 24 Dec 2019 05:27:04 UTC
Santa's gate has closed in Britain, but the North Pole is still accessible (in and out) through the old entrance at the top of Serpent's Pass in very northern tip of Southern Rim.
Written by: LoU Staff @ Mon, 23 Dec 2019 13:10:56 UTC
Santa has opened up a portal to his workshop from Britain. Go visit him and see if he's got anything for you!
Merry Christmas to you all.
Written by: LoU Staff @ Mon, 23 Dec 2019 06:47:28 UTC
Written by: LoU Staff @ Fri, 20 Dec 2019 20:55:06 UTC
The issue with being unable to remove items from a locked down paragon chest has been resolved
Written by: LoU Staff @ Wed, 18 Dec 2019 16:21:35 UTC
Written by: LoU Staff @ Sun, 15 Dec 2019 10:05:32 UTC
Written by: LoU Staff @ Sun, 08 Dec 2019 12:57:52 UTC
A summary of the changes: Bolas, House Deco Changes, House Ban List, Salvaging (Smelting/Milling/Scissors), Repairing, Disguise Kits, Skinning -- Full notes can be viewed here: https://legendsofultima.gamepedia.com/Patch_12/8/2019
Written by: LoU Staff @ Fri, 22 Nov 2019 10:37:02 UTC
Lockpicking success rates have been tweaked.
Written by: LoU Staff @ Thu, 14 Nov 2019 23:33:04 UTC
(This was meant to be posted sooner, but did not get published erroneously.)
Written by: LoU Staff @ Fri, 08 Nov 2019 11:09:23 UTC
The temporary 10% bonus to skills has now been concluded and the gain chance will be restored to normal soon.
Written by: LoU Staff @ Fri, 01 Nov 2019 15:31:59 UTC
Written by: LoU Staff @ Fri, 01 Nov 2019 05:40:02 UTC
Written by: LoU Staff @ Tue, 22 Oct 2019 03:48:57 UTC
An issue with players being unable to open the Plot Menu when the plot has a Guild assigned and the character is in a different guild than is assigned to the Plot has been resolved.
Written by: LoU Staff @ Fri, 18 Oct 2019 10:07:34 UTC
Written by: LoU Staff @ Wed, 16 Oct 2019 08:38:29 UTC
Phase 1 of pet balancing is now live. These changes are to bring pets closer to UO and balance DPS discrepancies. We will see fine tuning as we identify more issues. Happy hunting!
(Some changes may not take effect until reboot or respawn/resummon of creature) New:
5 Slot pets Greater Dragons: Highest health of all pets, high dps.
Cu Sidhe: Self healing mount with high survivability and mid-high DPS.
Brood Mother: Highest DPS of all pets, lowest survivability of the 4 slot pets, but immune to poison
Wyrms: High DPS, moderate survival. Good all around pet
Dire Bear: Slightly above your average bear..
Vorpal Bunny: Nimble, stealthy, squishy
3 Control slot pets Dread Warhorse: Mountable, highest DPS of the 3 slot pets, pairable with lower slot pets, extremely rare.
Dragons: Mid range dps, highest survivability of the 3 slot pets
2 Control slot pets Nightmares: Great mount, high magic damage, moderate melee
Written by: LoU Staff @ Sun, 13 Oct 2019 13:39:03 UTC
The "Lost Room" changes(bring your lock picks):
Written by: LoU Staff @ Sun, 13 Oct 2019 13:33:27 UTC
Gargoyle Vanguard and Hydras changes:
Written by: LoU Staff @ Sun, 13 Oct 2019 07:34:38 UTC
As a QoL adjustment and in preparations of upcoming Faction changes the following hot-fixes are in place:
Please continue to provide feedback on the range of the faction stone as it relates to game play.
Written by: LoU Staff @ Sat, 12 Oct 2019 09:18:10 UTC
As part of our attempts to improve performance, we are temporarily altering the behaviour of overland mob artificial intelligence. The result of this is that you may see mobs teleport themselves back to their spawn points if they are pulled too far away from them.
We appreciate this may cause some disruption, however this move is vital to understanding next steps in our attempts to alleviate the lag and performance issues that we are occasionally experiencing. Please do provide feedback as we evaluate this change, and also keep in mind that this change is not necessarily permanent.
Written by: LoU Staff @ Sat, 12 Oct 2019 03:21:42 UTC
Written by: LoU Staff @ Fri, 11 Oct 2019 17:53:00 UTC
Written by: LoU Staff @ Fri, 11 Oct 2019 02:02:23 UTC
Several changes have been made to enchanting material drop rates:
This is part of a move to address an overall economy issue, which will continue as we move towards the new map. If you notice anything that doesn't match the highlighted criteria above, please do let us know.
Written by: LoU Staff @ Thu, 10 Oct 2019 20:16:41 UTC
If you have an issue where you suspect someone is breaking the rules, or they are using hate speech, please send an email to [email protected] and if you have a screenshot to submit please attach it. Thank you!
Written by: LoU Staff @ Wed, 09 Oct 2019 15:25:54 UTC
The server is back online now. Thanks for your patience!
Written by: LoU Staff @ Wed, 09 Oct 2019 05:52:47 UTC
It appears that during one of the patches in the last 12 hours it caused vendors to give things out for free due to them thinking they were on the Test Center. Due to this, we're forced to rollback to an earlier save point. We're very sorry for the inconvenience. We're awaiting the completion of the rollback at this time and will post another update once we're able. Thanks for your understanding and patience.
Written by: LoU Staff @ Wed, 09 Oct 2019 05:29:53 UTC
The server is offline and while we investigate some issues thanks for your patience, sorry for the downtime.
Written by: LoU Staff @ Wed, 09 Oct 2019 02:25:45 UTC
Written by: LoU Staff @ Tue, 08 Oct 2019 11:11:53 UTC
Written by: LoU Staff @ Tue, 08 Oct 2019 07:23:15 UTC
Written by: LoU Staff @ Mon, 07 Oct 2019 18:12:28 UTC
Written by: LoU Staff @ Mon, 07 Oct 2019 16:32:05 UTC
These new additions have been added:
Written by: LoU Staff @ Sun, 06 Oct 2019 14:58:14 UTC
Closer In line with UO:
Written by: LoU Staff @ Thu, 03 Oct 2019 00:36:18 UTC
You can now begin uncaching pets from deeds again. Shrinking pets into deeds however is permanently disabled with the upcoming Pet Brokers mod replacing pet deeds.
Written by: LoU Staff @ Tue, 01 Oct 2019 20:33:35 UTC
Written by: LoU Staff @ Wed, 25 Sep 2019 11:13:20 UTC
Written by: LoU Staff @ Wed, 25 Sep 2019 11:04:56 UTC
Written by: LoU Staff @ Mon, 23 Sep 2019 00:43:42 UTC
Written by: LoU Staff @ Mon, 16 Sep 2019 04:09:25 UTC
Written by: Alys @ Sun, 15 Sep 2019 09:08:36 UTC
Written by: Stimwalt @ Sat, 14 Sep 2019 11:41:18 UTC
-Added Ankh Of Resurrection Near Waterfall On Level 2. -Added Hidden Poison Traps to Destard.
Written by: Turtle @ Wed, 11 Sep 2019 16:58:44 UTC
Written by: Turtle @ Wed, 11 Sep 2019 13:19:11 UTC
Written by: Turtle and Gorgan @ Fri, 06 Sep 2019 11:32:57 UTC
Written by: Turtle @ Fri, 06 Sep 2019 02:42:32 UTC
Enjoy!
Written by: Stimwalt @ Wed, 28 Aug 2019 15:02:30 UTC
Written by: Gorgan @ Wed, 28 Aug 2019 07:43:28 UTC
Written by: Quenton @ Sun, 25 Aug 2019 02:04:48 UTC
Written by: Quenton @ Sat, 24 Aug 2019 14:13:13 UTC
Written by: Gorgan @ Fri, 23 Aug 2019 08:52:19 UTC
It has been brought to our attention that people are selling Pet Deeds with pets that have 200/200/200 stats. Please know that this is an exploit people have been abusing by casting Bless onto their pets and then deeding the pet. Do not buy these deeds as the pets will be auto-corrected soon back to the standard stats. Pet caching has also been disabled due to this.
Written by: @ Fri, 23 Aug 2019 08:15:12 UTC
Written by: Gorgan @ Fri, 23 Aug 2019 08:23:35 UTC
Written by: Quenton @ Thu, 22 Aug 2019 16:26:43 UTC
Some of these have been in for a little while.
Written by: Gorgan @ Thu, 22 Aug 2019 14:26:31 UTC
Written by: Stimwalt @ Thu, 22 Aug 2019 10:40:23 UTC
Written by: Gorgan @ Wed, 21 Aug 2019 11:32:19 UTC
Written by: Gorgan @ Wed, 21 Aug 2019 07:59:32 UTC
Written by: Alys @ Wed, 21 Aug 2019 06:22:55 UTC
Next time you log in or change regions, you may notice an updated dungeon asset download. Please be patient and allow this to download - it shouldn't take longer than 30 seconds or so.
Written by: Gorgan @ Sun, 18 Aug 2019 22:41:17 UTC
This concludes our Week-long Power Hour event!
Written by: Gorgan @ Sun, 18 Aug 2019 22:08:35 UTC
Written by: LoU Staff @ Sun, 18 Aug 2019 10:52:21 UTC
Written by: Silk @ Sat, 17 Aug 2019 22:22:30 UTC
Due to the destruction of their snowy homeland, White Wyrms have a temporary home just north of Misty Caverns.
Written by: LoU Staff @ Sat, 17 Aug 2019 18:07:13 UTC
Written by: Stimwalt @ Sat, 17 Aug 2019 12:31:48 UTC
Written by: Silk @ Sat, 17 Aug 2019 08:05:09 UTC
In preparation for the upcoming PVE/PVP tamer pet changes: Treasure map Nightmares, Dire Bear/Wolf, Chimera, Dragon and Greater dragons are no longer tamable. (note: this ONLY applies to the creatures spawned from treasure maps)
Test Center is still available for testing upcoming changes.
Written by: LoU Staff @ Thu, 15 Aug 2019 22:47:23 UTC
After the next server reboot, we will be running some detailed information capture procedures in order to try and pinpoint the cause of the ‘lag over time’ and other current performance issues.
These procedures will be very intensive on in-game experience and may cause you to lag out or even kick you off the server entirely. We ask for your patience, as it is critical this information is gathered while the server is ‘under load’ with a player population active. We will give you advance warning when this is going to occur.
The first of these will be run at 4am UTC/12am EST tomorrow (approx. 5 hours from the writing of this message.)
Written by: Stimwalt @ Wed, 14 Aug 2019 12:46:31 UTC
Written by: Quenton @ Tue, 13 Aug 2019 05:24:03 UTC
Written by: Quenton @ Mon, 12 Aug 2019 06:27:24 UTC
Changes to horses have been made, brought in line with UO.
Written by: Silk @ Mon, 12 Aug 2019 05:39:54 UTC
Ruin level 1 boss, Xozhar The Corrupted can no longer be abused by kiting it to the Wandering Healer at the entrance. Please report instances of this bug abuse in the future.
Written by: Gorgan @ Sun, 11 Aug 2019 01:58:36 UTC
Written by: Gorgan @ Thu, 08 Aug 2019 09:19:36 UTC
Sorry everyone, we've disabled mounting on all of the bears. :( It wasn't intended to make all bears mounts after the Steam launch when they were added. Don't worry though, we're going to add them to the world in a meaningful way so that they matter! Bears lives matter! Thanks for your understanding.
Written by: Stimwalt @ Thu, 25 Jul 2019 12:26:08 UTC
Written by: Quenton @ Wed, 07 Aug 2019 10:23:33 UTC
Written by: Quenton @ Wed, 07 Aug 2019 07:23:31 UTC
Written by: Alys @ Wed, 07 Aug 2019 05:33:06 UTC
Guards have been removed from the sewers - the sewers are only accessible by Young Players now, so guards are not required any longer.
Written by: Alys @ Sat, 03 Aug 2019 13:20:54 UTC
Written by: Alys @ Sat, 03 Aug 2019 05:34:23 UTC
Written by: Alys @ Fri, 02 Aug 2019 14:50:43 UTC
It's time! Phase 1 of the new player experience includes:
Phase 2 is still to come. It will include the promised quest system, once we are able to move to the latest CS build after steam release. It will also include a dedicated tutorial area where young players will start. More on that soon!
Written by: Stimwalt @ Fri, 02 Aug 2019 10:49:37 UTC
Written by: Alys @ Wed, 31 Jul 2019 13:24:51 UTC
Written by: Alys @ Mon, 29 Jul 2019 06:49:39 UTC
Written by: Stimwalt @ Fri, 26 Jul 2019 20:38:58 UTC
Written by: Alys @ Thu, 25 Jul 2019 13:24:20 UTC
Written by: Turtle @ Tue, 09 Jul 2019 12:05:07 UTC
Written by: Turtle @ Tue, 09 Jul 2019 01:55:32 UTC
Written by: Stimwalt @ Thu, 04 Jul 2019 12:01:10 UTC
Written by: Turtle @ Thu, 04 Jul 2019 04:18:19 UTC
Written by: Stimwalt @ Mon, 01 Jul 2019 11:10:17 UTC
Written by: Stimwalt @ Sun, 30 Jun 2019 12:58:47 UTC
Written by: Turtle @ Thu, 27 Jun 2019 05:24:43 UTC
Written by: Turtle @ Thu, 27 Jun 2019 04:02:50 UTC
Written by: Stimwalt @ Wed, 26 Jun 2019 14:58:31 UTC
.- Add Potion Option in Gardening Will No Longer Consume the Bottle too.
Written by: Alys @ Wed, 26 Jun 2019 11:51:36 UTC
Written by: Gorgan @ Mon, 24 Jun 2019 11:18:40 UTC
Written by: Alys @ Sun, 23 Jun 2019 02:40:42 UTC
Written by: Gorgan @ Sat, 22 Jun 2019 00:52:32 UTC
Written by: LoU Staff @ Thu, 20 Jun 2019 20:31:09 UTC
Written by: Silk @ Thu, 20 Jun 2019 13:36:24 UTC
Imps and demons have been added north of the "Destroyed Town". They have replaced the previous event spawns that were still there.
Written by: Stimwalt @ Thu, 20 Jun 2019 11:46:55 UTC
Written by: Stimwalt @ Wed, 19 Jun 2019 22:41:16 UTC
Written by: Stimwalt @ Tue, 18 Jun 2019 10:20:11 UTC
Written by: Gorgan @ Tue, 18 Jun 2019 09:24:54 UTC
Fixes:
Detect Hidden/Reveal:
Guilds & Guild Wars:
Guildstones:
Written by: Quenton @ Tue, 18 Jun 2019 01:33:54 UTC
Written by: Stimwalt @ Mon, 17 Jun 2019 17:49:10 UTC
Written by: Gorgan @ Sun, 16 Jun 2019 21:50:23 UTC
Written by: Stimwalt @ Sun, 16 Jun 2019 14:28:29 UTC
Written by: Alys @ Sat, 15 Jun 2019 09:01:06 UTC
Written by: Gorgan @ Thu, 13 Jun 2019 09:18:16 UTC
Written by: Stimwalt @ Wed, 12 Jun 2019 16:32:21 UTC
Written by: Stimwalt @ Tue, 11 Jun 2019 11:16:35 UTC
Written by: Stimwalt @ Mon, 10 Jun 2019 21:53:31 UTC
Written by: Silk @ Sun, 09 Jun 2019 19:28:16 UTC
The availability of Nightmares, Firesteeds, Brood mothers and a few other tameables have been adjusted/decreased. You will find that some of these creatures have also found a new home.
Additionally, small balance tweaks have been made to dungeons across the land.
Written by: Gorgan @ Sun, 09 Jun 2019 14:23:46 UTC
Written by: Gorgan @ Sun, 09 Jun 2019 13:43:41 UTC
Written by: Gorgan @ Sat, 08 Jun 2019 10:46:31 UTC
Written by: Gorgan @ Thu, 06 Jun 2019 10:56:51 UTC
Written by: Gorgan @ Thu, 06 Jun 2019 02:16:33 UTC
Written by: Stimwalt @ Wed, 05 Jun 2019 21:36:30 UTC
Written by: Stimwalt @ Wed, 05 Jun 2019 17:08:13 UTC
Written by: Nek @ Wed, 05 Jun 2019 01:35:26 UTC
Faction Tower in Upper Plains should now be on a correct 2 hour respawn. The buff should now display the 25% bonus properly, pending restart for the buff display.
New Faction Stones in towns!!
First test stone is in Moonglow close to the inn.
If two players of the same faction, and only of that single faction, stand in a circle of roughly a bow's range for 3 minutes the stone will trigger. The faction that triggered it must then keep at least 2 players inside the circle for 10 minutes, regardless of how many other faction are present, unlike for the trigger part where only 2+ of a single faction need to hold for 3 minutes. After the 10 minutes the winning faction players in a large radius (4x bow range) around the stone will get a 14% glory buff for 2 hours. This does not stack with the buff from the towers.
To recap:
1- 2+ of a faction and ONLY that faction in stone range for 3+ minutes = Stone Triggered, system wide message to call other factions.
2- 2+ of the faction that triggered the stone in stone range for 10+ minutes = Stone Claimed
3- Buff given and faction vendor spawned for 2 hours
NOTE: for now the faction leader spawns in it's place. We will add vendors that sell faction gear for twice the favor compared to crafting them and will add new means of gaining favor.
Please leave us feedback on the new Faction Stone mechanic so we can add new ones to most towns.
Written by: Gorgan @ Wed, 05 Jun 2019 01:27:22 UTC
Written by: Gorgan @ Tue, 04 Jun 2019 16:57:18 UTC
Written by: Stimwalt @ Tue, 04 Jun 2019 16:22:46 UTC
Written by: Gorgan @ Tue, 04 Jun 2019 15:42:32 UTC
Bards and Carpenters Rejoice: New Instruments
Crafting Potions Directly Into Keg
Written by: Gorgan @ Tue, 04 Jun 2019 15:42:05 UTC
Written by: Nek @ Tue, 04 Jun 2019 03:45:57 UTC
This means you only need to get lucky once at rank 1, then you can work on that enchantment to bring it up to rank 4.
Written by: Gorgan @ Tue, 04 Jun 2019 01:22:03 UTC
Snooping, Stealing, Disarm, Hotbars QOL Mega Update
Hotbars QOL Additions
Various Fixes
Written by: Quenton @ Sun, 02 Jun 2019 03:48:21 UTC
Written by: Stimwalt @ Sat, 01 Jun 2019 10:49:22 UTC
Written by: Stimwalt @ Thu, 30 May 2019 11:09:58 UTC
Written by: Stimwalt @ Wed, 29 May 2019 22:12:02 UTC
Written by: Turtle @ Wed, 29 May 2019 15:41:54 UTC
Written by: Quenton and Turtle @ Wed, 29 May 2019 13:29:56 UTC
Written by: Quenton @ Wed, 29 May 2019 02:08:59 UTC
Written by: LoU Staff @ Mon, 27 May 2019 13:07:21 UTC
Thank you to all of our armed service members who made the ultimate sacrifice for us. We remember you and your sacrifice today. Thanks to all of our active duty and retired military as well! We appreciate you and your service! Happy Memorial Day!
Written by: Stimwalt @ Mon, 27 May 2019 11:52:14 UTC
Written by: Alys @ Sun, 26 May 2019 13:54:14 UTC
With the fall of the Orc Warchief and his legions, the orcs have retreated back to their main camp, leaving Vesper in peace and its surrounds available for housing and expansion. Huzzah!
Written by: Stimwalt @ Sun, 26 May 2019 12:44:29 UTC
Written by: Stimwalt @ Sat, 25 May 2019 13:22:47 UTC
Written by: Stimwalt @ Thu, 23 May 2019 14:37:08 UTC
Written by: Quenton @ Thu, 23 May 2019 13:14:40 UTC
Written by: Gorgan @ Thu, 23 May 2019 02:39:14 UTC
Written by: Stimwalt @ Thu, 23 May 2019 00:55:10 UTC
Written by: Gorgan @ Wed, 22 May 2019 19:11:56 UTC
Written by: Stimwalt @ Wed, 22 May 2019 17:41:07 UTC
Written by: Stimwalt @ Wed, 22 May 2019 16:25:20 UTC
Written by: Turtle @ Tue, 21 May 2019 19:38:40 UTC
Written by: Stimwalt @ Mon, 20 May 2019 16:27:00 UTC
Written by: Gorgan @ Mon, 20 May 2019 00:13:24 UTC
Written by: Turtle @ Sat, 18 May 2019 19:13:22 UTC
Written by: Stimwalt @ Sat, 18 May 2019 11:19:20 UTC
Written by: Stimwalt @ Fri, 17 May 2019 11:38:14 UTC
Written by: Alys @ Fri, 17 May 2019 08:47:18 UTC
Written by: Quenton @ Fri, 17 May 2019 01:10:59 UTC
Written by: Gorgan @ Fri, 17 May 2019 00:35:24 UTC
Written by: Stimwalt @ Thu, 16 May 2019 10:53:59 UTC
Written by: Alys @ Thu, 16 May 2019 10:34:33 UTC
Written by: Gorgan @ Wed, 15 May 2019 11:42:26 UTC
Shovels now have a Toggle Default option when you right click them to choose which option you want the shovel to do when you use it. This change is retroactive and all pre-existing shovels will be switched to Dig automatically. Please use the new option to change it to Garden if you would like to.
Slightly increased the chance that you will anger a beast when attempting to tame it to be more in line with UO
Written by: Stimwalt @ Wed, 15 May 2019 20:30:01 UTC
Written by: Quenton @ Wed, 15 May 2019 06:02:52 UTC
Written by: Quenton @ Wed, 15 May 2019 03:59:29 UTC
Written by: Stimwalt @ Tue, 14 May 2019 11:57:14 UTC
Written by: Gorgan @ Tue, 14 May 2019 06:37:11 UTC
Written by: Quenton @ Tue, 14 May 2019 01:55:35 UTC
Written by: Turtle and Quenton @ Mon, 13 May 2019 16:31:58 UTC
Written by: Quenton @ Mon, 13 May 2019 11:44:57 UTC
Written by: Stimwalt @ Sun, 12 May 2019 14:43:02 UTC
Written by: Stimwalt @ Sun, 12 May 2019 13:43:44 UTC
Written by: Stimwalt @ Sun, 12 May 2019 11:04:08 UTC
Written by: Stimwalt @ Sat, 11 May 2019 23:26:32 UTC
Written by: Quenton @ Fri, 10 May 2019 23:43:22 UTC
Written by: Quenton @ Fri, 10 May 2019 11:55:04 UTC
All cities and parts of the world have been getting some specialisation recently and more is to come.
Written by: Stimwalt @ Fri, 10 May 2019 11:26:56 UTC
Written by: Stimwalt @ Fri, 10 May 2019 11:26:38 UTC
Written by: Banish @ Thu, 09 May 2019 21:10:15 UTC
Written by: Banish @ Thu, 09 May 2019 14:55:08 UTC
Written by: Banish @ Wed, 08 May 2019 15:32:17 UTC
The Moonglow Mage is once again selling Moss. This is overpriced moss in limited quantities for those that need it before the gardening patch comes out.
Written by: Gorgan @ Fri, 03 May 2019 01:16:19 UTC
Written by: Gorgan @ Thu, 02 May 2019 21:33:18 UTC
Written by: LoU Staff @ Fri, 18 Dec 2020 05:37:34 UTC
There is a client issue occurring with the Blacksmith model houses causing an issue with them being created off of the ground. There is also an issue specifically with the Stone Blacksmith house causing items dropped to the interior of the house to be moved to the patio. This issue has been forwarded to LOA for resolution.
Edit: LOA no longer uses these house models so they have been removed from architects and they can be sold back for full price.
Written by: LoU Staff @ Tue, 24 Nov 2020 11:07:58 UTC
We are aware of an issue with buff/debuff icons not showing consistently, or disappearing prematurely. No more reports of this issue are needed at this time, thank you.
Written by: LoU Staff @ Wed, 29 Apr 2020 17:39:44 UTC
We are aware that the Green Checkered Stall House Addon is appearing as just a wooden frame without any canopy. We are looking into it.
Written by: LoU Staff @ Thu, 05 Mar 2020 22:20:12 UTC
We are aware that the Player Settings option "Restock Amount" is not working with the latest update to the vendors system. Please use the "Restock Reagents" button in the Vendor Buy window, or Set and Set All, as a workaround.
Written by: LoU Staff @ Wed, 05 Feb 2020 21:53:32 UTC
We are aware of an issue with items not decaying consistently when they are dropped on a plot.
Written by: LoU Staff @ 1/17/2020 2:14:46 AM
Some deco objects have larger bounds than necessary causing a buffer between the object and the end of the plot bounds -- please send bug reports with link to screenshot or description of items affected, we'll do our best to optimize
Written by: LoU Staff @ 1/17/2020 2:14:46 AM
Skinning for mobs occasionally gives logs or skulls
Written by: LoU Staff @ 1/17/2020 2:14:46 AM
Housing cannot be placed when the deed is not in your main backpack. Make sure blueprints are in your main backpack when trying to place them for now
Written by: LoU Staff @ 1/17/2020 2:14:46 AM
Trees/Rocks - May occasionally be 'too far' to chop/mine (mostly resolved)
Written by: LoU Staff @ 1/17/2020 2:14:46 AM
Decoration - the decorate window is sometimes prevented from coming up, or working properly after locking down an object on a plot
Written by: LoU Staff @ 1/17/2020 2:14:46 AM
Treasure maps - Some treasure maps can't be deciphered, or chests may spawn inside a player's plot. The system is being overhauled and later this should no longer occur. If you don't want to run the risk of maps not working or chests not being accessible, please hold off on using maps until such time as this work is complete. https://discordapp.com/channels/369023244038045697/369027320360599552/565333890676293646
Written by: LoU Staff @ 1/17/2020 2:14:46 AM
Lag issues in Upper Plains (and to a lesser degree Southern Hills) are known issues. There is no short term resolution on this. We expect a lot of this to improve significantly once we move to the new map.
Written by: LoU Staff @ 1/17/2020 2:14:46 AM
If you get stuck on any in game landscape (eg mountain/rock faces etc), use /stuck, recall, or failing those options, page a GM. These are not bugs we can resolve on the current map.
Written by: LoU Staff @ 1/17/2020 2:14:46 AM
Craft All is interrupted frequently especially in busier regions such as Upper Plains (Moonglow, Cove) and Southern Hills (Britain). Britannia map will fix this.
Written by: LoU Staff @ 1/17/2020 2:14:46 AM
Power Hour gain issues can't be replicated; use the /skillgaindebug command to see what your Base Chance is (chance prior to any buffs/debuffs), plus if you are receiving a bonus/debuff for any reason, as well as the Final Chance (after buffs/debuffs)
Written by: LoU Staff @ 1/17/2020 2:14:46 AM
Engraving doesn't always work on some books
Written by: LoU Staff @ 1/17/2020 2:14:46 AM
Dyetubs have several objects which cannot be dyed as expected with the new Dye-tubs, please send bug reports with specific information about items you'd expect to be able to dye
Written by: LoU Staff @ 1/17/2020 2:14:46 AM
Unequipping items on paperdolls may not work. Double click a replacement item in your backpack to equip gear in the meantime, or right click & unequip
Written by: LoU Staff @ 1/17/2020 2:14:46 AM
Robes Of The Vampire sometimes do not properly display its visual effects
Written by: LoU Staff @ 1/17/2020 2:14:46 AM
Guards sometimes whack players when using some utility spells like Mark
Written by: LoU Staff @ 1/17/2020 2:14:46 AM
Containers sometimes don't show their contents, this is a client-related issue and we anticipate that an upcoming Client Patch will resolve this
Written by: LoU Staff @ 1/17/2020 2:14:46 AM
Maker's Mark: Crafted items may not receive the Maker's Mark when they're supposed to, or some objects may receive a Maker's Mark when they shouldn't
Written by: LoU Staff @ 1/17/2020 2:14:46 AM
Disguise Kit shows a player's real name in chat, as well as on the player's corpse
Written by: LoU Staff @ 1/17/2020 2:14:46 AM
Mobs and NPCs may walk through walls and see through walls. CS has been made aware of this and we will be in more control of these kinds of issues when we switch to the Britannia map.
Written by: LoU Staff @ 1/17/2020 2:14:46 AM
Items taken from crates in town may get stuck in your backpack. Page for a fix (or die and leave them on your corpse).
Written by: LoU Staff @ 1/17/2020 2:14:46 AM
Part of the UI may not load including healthbar(s), hotbar(s), weapon abilities, etc. -- A known solution is to switch server regions, for example if you are in Upper Plains (Moonglow) then travel to Southern Hills (Britain).
Written by: LoU Staff @ 1/17/2020 2:14:46 AM
Marking a rune may cause the sound of the spell to persist perpetually. The only resolution is a relog at this time.
Written by: LoU Staff @ 1/17/2020 2:14:46 AM
Sometimes the game says that's too far away in error.
Written by: LoU Staff @ 1/17/2020 2:14:46 AM
Mounts other than Horse may not work in some or all of the regions.
Written by: LoU Staff @ 1/17/2020 2:14:46 AM
The 5 Star General Enchantment has caused server crashes and we will be disabling this enchantment permanently.
Written by: LoU Staff @ 1/17/2020 2:14:46 AM
The Combat Log has been temporarily disabled it to debug an issue with persistence as it may get cleared when you cross regions or log out.
Written by: LoU Staff @ 1/17/2020 2:14:46 AM
Certain containers (such as crates), may not show the background/objects inside. Relog to resolve this or use another type of container.
Written by: LoU Staff @ 1/17/2020 2:14:46 AM
Joining a Guild may turn the under-character floating healthbar into a gold-trimmed healthbar that does not update and always shows full. We've deferred to CS for resolution.
Written by: LoU Staff @ 1/17/2020 2:14:46 AM
Donations: you may not be automatically added to the Discord Patron role. If you wish to participate in the #Γ¡Épatrons-clubΓ¡É after making a donation, send an email to [email protected] with your discord name, the email address you used, and whether you used paypal or patreon. Allow 72 hours from when you send the email for us to process. Thanks for your support!
Written by: LoU Staff @ 1/17/2020 2:14:46 AM
Skill titles may randomly change while raising skills
Written by: LoU Staff @ 1/17/2020 2:14:46 AM
Assets like individual fence pieces may on occasion not 'draw in' properly on the client. While you can seemingly run through them when this happens, you'll notice very jerky walking behaviour until you return to the point of entry. Note that in these scenarios, the server knows you have not 'passed' the object and still considers you to be on the other side. You will not be able to interact with anything until you return to the point of entry and the 'jerky' behaviour disappears.
Written by: LoU Staff @ 1/17/2020 2:14:46 AM
Heater Shields may appear as Pink, this is a client issue. CS has been made aware, and will be patching this in an upcoming release of the client.
Written by: LoU Staff @ 1/17/2020 2:14:46 AM
Fishing Nets may not be selectable when placed on the ground, as well as not being selectable by the item in a backpack or bag. This is a client issue. Suggestion for workaround is to use the right click option on the item when it is in backpack to use and utilize the Control + Click 'Fishing Net' name on the item to pickup when on the ground.
Written by: LoU Staff @ 1/17/2020 2:14:46 AM
Halloween pumpkins from 2018 may not be movable. If you need to move these items, please do not drag them to a new location as they may get stuck on your cursor. Instead, please pick them up first and then drop them again in the new location. If an item is stuck on your cursor, you will need to /resync or log out and back in again.
Written by: LoU Staff @ 1/17/2020 2:14:46 AM
Enchanting skill may not gain when applying enchants
Written by: LoU Staff @ 1/17/2020 2:14:46 AM
Weapon sounds may not play under certain circumstances.
Written by: LoU Staff @ 1/17/2020 2:14:46 AM
Housing: Blacksmith Houses (28x24) , Double Houses, 'Tudor Houses', Tudor Manor Houses and 'Oak Houses' require MUCH more space than the size of the blueprint. You may need to extend your plot further to accommodate.
Written by: LoU Staff @ 1/17/2020 2:14:46 AM
Housing: If your existing plot does not reflect the updated lockdown number, refresh your plot at your mailbox.
Written by: LoU Staff @ 1/17/2020 2:14:46 AM
Housing The door on the south-facing Stone Blacksmith house seems to be blocked by the house's collision when trying to click the door. Newly placed houses will have the door slightly adjusted to resolve it, but the fix is not retroactive. If you have a South-facing Stone Blacksmith house with a door you can't click, please page a GM or re-deed and re-place the house if possible.
Written by: LoU Staff @ 1/17/2020 2:14:46 AM
Housing: the Stone Blacksmith house, the interior may be unusable. It has been removed from the architects in game temporarily while we wait for a fix. If you're affected by this, please page a GM and we can assist.
Written by: LoU Staff @ 1/17/2020 2:14:46 AM
Housing: the Wood Cottage House's collision blocking the doorway, at this time there is no known workaround. For now they have been removed from the architect until the issue is resolved. If you have a Wood Cottage deed and would like to receive a refund, please reach out to a GM (use /page in-game) and we'll work with you. This bug has been forwarded to CS for resolution.
Written by: LoU Staff @ 1/17/2020 2:14:46 AM
Murderers going into guard protected towns is intended. Like original UO, it is intended for reds to be allowed into towns under stricter provisions. Please see the UO wiki on this: http://www.uoguide.com/Murder_Counts#Towns.2C_and_Murderers a murderer may enter town freely, but will still be held to the letter of the law. Any aggressive actions will call down the wrath of the guards and your corpse will be freely lootable by anyone.
Written by: LoU Staff @ 1/17/2020 2:14:46 AM
We have received a couple notices from people about the List View in backpacks in regards to stealing. Unfortunately we cannot turn that off at this time.
Written by: LoU Staff @ 1/17/2020 2:14:46 AM
Some decorative items when moved via house deco menu appear to move only in an upwards fashion. This is a client related issue. Suggestion is to release the object and lock it down at the new location. -- Additionally, you can move/spin objects, go off-screen/leave the region and come back and they will appear properly.
Written by: LoU Staff @ 1/17/2020 2:14:46 AM
Gardening: Certain areas in the world seem to prevent the Gardening Scythe effect from clearing grass. First try Closing the EXE, and relog to use your Scythe again, and if that doesn't fix it then it's the actual CS terrain that's preventing the Gardening Scythe from working it's magic. If all else fails, I would suggest moving your plot and trying your Gardening Scythe first on your new plot (before building) in order to make sure that your new plot location it's ideal for Mowing Grass. Finally, you could always move to the desert, where there is no grass!
Written by: LoU Staff @ 1/17/2020 2:14:46 AM
Secondary Skills do not appear to be tracking in the on-screen Skill Tracker UI element.
Written by: LoU Staff @ 1/17/2020 2:14:46 AM
Name change deeds may not update your name in places such as: your backpack, your pet's title, your house/plot, etc. If you change your character name, you can rename your plot mailbox and house sign from their respective menus.
Written by: LoU Staff @ 1/17/2020 2:14:46 AM
Health Bars dragged directly off of mobs cannot be modded but we are looking into ways to make it easier to identify targets like poisoned targets, faction targets, etc.
Written by: LoU Staff @ 1/17/2020 2:14:46 AM
Flutes can not be colored. We will try to find a new model that can for them
Written by: @ Tue, 20 Apr 2021 06:45:27 UTC
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Written by: @ Tue, 20 Apr 2021 06:44:32 UTC
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