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Announcements

    End of Winter Events

    Today marks the last day of the Winter Events for 2020. Thanks to everyone that has participated! Due to this, the special winter drops will stop dropping after tonight. For those of you that enjoy ice fishing, don't worry! We've added some new items to obtain with ice fishing, as well as a few new additions to SOS loot.

    Written by: LoU Staff @ Tue, 05 Jan 2021 00:28:03 UTC

    Test Center update

    Test Center will be offline for an indefinite period while we.. do things! We'll advise here when it's back online.

    Written by: LoU Staff @ Mon, 21 Dec 2020 05:01:30 UTC

    Macro System, Fishing, Ice Fishing, Fishing Nets, SOS's

    The server is back online and the following patch has been applied: https://legendsofultima.gamepedia.com/Fishing_Update_December_2020

    Make sure to try out the new /macro command to help with repetitive tasks

    Written by: LoU Staff @ Fri, 18 Dec 2020 09:42:30 UTC

    Frozen Tundra Wildlife & Wandering Healers

    Frozen Tundra has been populated with wildlife and some wandering healers throughout.

    Written by: LoU Staff @ Wed, 16 Dec 2020 18:34:09 UTC

    Covetous and Destard are temporarily retired

    Due to some major backend changes with the Legends of Aria architecture, we need to temporarily retire the Covetous and Destard dungeons. This will allow us to proceed with the latest LoA upgrade, including moving to a new Unity platform, which in turn lets us push ahead with our plans for the Britannia map.

    Rest assured they will return in the near future. If you have characters that are logged out inside Covetous or Destard, those characters will automatically be ejected if you try to log them in. Once the regions are removed entirely, you should be prompted for a town when you try to log them in.

    Thanks as always for your patience while we work through these latest challenges. Keep an eye on #news for a notice around the upgrade, at which time you'll need to update your clients as well.

    Written by: LoU Staff @ Tue, 15 Dec 2020 04:19:02 UTC

    Frozen Tundra, Upcoming Fishing/Ice-Fishing/Macro System

    Frozen Tundra is now open! Throughout the rest of the month creatures spawned in the Frozen Tundra will have a chance to drop Winter Event collectibles. There will be new monsters, mini-champs and champs to contend with. New armour and weapons to collect as well as dozens of new collectible items.

    The region will be open indefinitely and is housing-enabled allowing players to place houses. Soon we will be adding the new snowy house models provided by LOA!

    That's not all! In the coming days we will also be adding Fishing Updates, Ice Fishing, and the in-game Macro System! See the full details at: https://legendsofultima.gamepedia.com/Fishing_Update_December_2020

    But what about Britannia?! Well don't worry we haven't lost focus on the new map, as the team has been working steadily on that as well. While we don't have anything new to show you today, we may have some further updates coming soon. Keep your eyes peeled, and in the meantime please enjoy the Winter festivities!

    Written by: LoU Staff @ Sun, 13 Dec 2020 17:46:20 UTC

    Winter Event 2020

    We are pleased to announce that Legends of Ultima will be launching our 2020 Winter Event this Sunday 13th December at 11:00am EST

    The event this year is different to previous years and we are proud to announce that we will be opening the Frozen Tundra for our players to enjoy.

    There will be new monsters, mini-champs and champs to contend with. New armour and weapons to collect as well as dozens of new collectable items to aquire. There are a few more surprises and more details will follow in the next few days but there will certainly be lots to keep you busy during the holiday period.

    Written by: LoU Staff @ Fri, 11 Dec 2020 17:24:18 UTC

    Discord Verification

    We have enabled a higher verification setting for the Discord to prevent abuse. If you were affected by this please know we did not single you out, but you just need to either A) verify your phone number on your Discord account or B) send us an email requesting an exception at [email protected] if you cannot or choose not to verify a phone number. Thanks for your understanding.

    Written by: LoU Staff @ Tue, 08 Dec 2020 22:37:23 UTC

    In-game Contact Info Setting

    Recently we have sometimes had issues trying to contact people back due to outdated/missing Contact Info setting in-game. Please make sure to keep your contact info up-to-date so that we can get back to you or ask questions about feedback to better understand issues being reported. You can access the Contact Info setting with the /contactinfo command. Make sure your Discord username matches what you see at the bottom left of your Discord screen, and you can left-click your username to copy it and easily paste it into the game. Thanks!

    Written by: LoU Staff @ Fri, 06 Nov 2020 10:18:40 UTC

    Politics

    With the US presidential election underway, we would like to ask everyone to please refrain from discussing politics in LOU channels. We already deal with such serious issues in our everyday lives so let's keep it out of LOU and keep our community neutral. Thank you!

    Written by: LoU Staff @ Tue, 03 Nov 2020 19:10:58 UTC

    Bard Abilities & Mobile Collision/Shoving

    During today's regularly-scheduled restart, at 9am UTC, the server will remain offline for approximately 30 minutes to deploy the following patch: https://legendsofultima.gamepedia.com/Patch_10/27/2020

    Written by: LoU Staff @ Tue, 03 Nov 2020 05:53:24 UTC

    Inadvertent Event Area Removal

    Earlier this week during regular maintenance we did some cleanup of the world and inadvertently most/part of the locked event area outside of Britain was removed. Sorry for that, it was not intended and we will be considering replacing it somehow.

    Written by: LoU Staff @ Sun, 25 Oct 2020 03:27:47 UTC

    Gravedigger Merchant Added to Undisclosed Location

    The Gravedigger merchant has been added to an undisclosed location, happy hunting!

    Written by: LoU Staff @ Fri, 09 Oct 2020 19:46:20 UTC

    Halloween Hunting Drops

    From now until 11/05 Paragon monsters will have a chance to drop a special Halloween item. We have introduced 4 new Halloween masks that can be blessed and dyed, as well as 2 new Halloween single-use dye bottles for dying your costumes. Happy hunting!

    Written by: LoU Staff @ Mon, 05 Oct 2020 08:59:18 UTC

    LoU TV Wiki Page

    Please visit the LoU TV Wiki Page at https://legendsofultima.gamepedia.com/LoU-TV

    We've uploaded the answers to the questions we weren't able to get to on stream, and this will be where future episodes are given the same treatment. Thanks again for all of your questions, and we look forward to sharing more with you on our next stream!

    Written by: LoU Staff @ Thu, 17 Sep 2020 04:42:41 UTC

    Test Center is back online - go test Wrong

    Thanks for joining our stream today! Test Center is back online, and Wrong is available for testing. Head on up to the Britain Graveyard to find the portal to the entry.

    To get back to Britain, you can of course Recall, or there is a portal south of the Wrong entry, down the road a little. Don't forget to give us some feedback over in #dungeon-wrong-feedback

    Written by: LoU Staff @ Sat, 29 Aug 2020 15:37:48 UTC

    LoU TV Episode 2

    It's been a while, however we're ready to get moving with our next stream! This will be scheduled for 10am EST/3pm UTC next Saturday 29th of August. If you can't make that time, don't worry, we'll be recording the stream and will make it available on YouTube after the fact, or you can watch the VOD on Twitch.

    In the next day or two, we'll share a link that will let you ask questions in advance, in case you can't make it on the day. We plan to give you an update of where we are at overall, and look forward to sharing it with you.

    Just a reminder, you can find us on Twitch at https://twitch.tv/legendsofultimaofficial

    Written by: LoU Staff @ Sat, 22 Aug 2020 15:01:58 UTC

    Test Center is back online!

    Test Center is back online for now, check the #test-center-patch-notes channel for recent changes

    Written by: LoU Staff @ Mon, 17 Aug 2020 02:29:10 UTC

    Staff Response Times & Thank You To Helpers

    Hello everyone, recently the response times for help requests or emails have been a little slower than usual. We apologize if you've had to wait for a while to get a reply from us. We handle issues in the order they are received normally and sometimes it can take time to review, research and to reply back to everyone.

    In some cases we have noticed that issues are resolved before we are able to help, which is great! So we want to thank all of you experienced players for your participation with helping others solve common issues, and also thank you for your patience when reaching out to staff.

    Written by: LoU Staff @ Fri, 07 Aug 2020 00:57:20 UTC

    Terms of Service reminder

    We would like to remind all players of the Terms of Service that you agree to when connecting to any Legends of Aria-based product. Those Terms of Service can be found here:

    https://www.legendsofaria.com/terms-and-conditions/

    Please be advised that in all cases, we fully support immediate action taken on any violation of these terms of service, up to and including banning any accounts that participate in said violation. In addition, in order to protect the project and its affiliations, we will not enter into any further discussion on this topic, public or otherwise.

    Thank you for your understanding on this important matter.

    Written by: LoU Staff @ Sat, 18 Jul 2020 23:15:34 UTC

    Coming Back Online, New Version Installed

    The update has been completed and the server is now on the latest version, please make sure you have the latest version intalled to connect to LOU.

    Written by: LoU Staff @ Thu, 09 Jul 2020 00:49:08 UTC

    Thanks for attending the stream, and happy holiday weekend!

    Thanks to everyone that attended the stream and submitted questions. If you missed out, don't worry! The stream recording should be available soon, keep an eye out for it at https://youtube.com/c/stimwalt

    Happy belated Canada Day & US Independence Day everyone! Make sure to log in sometime before 7/5 12:00am UTC to claim your fireworks wand to celebrate with. Stay safe!

    Written by: LoU Staff @ Fri, 03 Jul 2020 20:21:50 UTC

    Correction

    We are aware that many players are looking forward to "June 21st" based upon the most recent YouTube video stating that we hoped to have some big news by Spring 2020. This was not intended as an actual deadline, and was never meant to be received as such, as it was more of a hopeful projection. Meanwhile, as many of you are keenly aware, the "human malware" that has impacted the world, has impacted us too, and things have slowed for everyone. We will be avoiding making such projections in the future unless we are absolutely certain of timelines. Apologies for any unintentional confusion, but we appreciate your passion and excitement for the project! Stay safe.

    Written by: LoU Staff @ Tue, 09 Jun 2020 19:43:59 UTC

    New Client Version Available

    A new version of the client has been made available and the server is now up to date. Please make sure you have the latest client installed, thank you!

    Written by: LoU Staff @ Mon, 01 Jun 2020 23:38:05 UTC

    Welcome to May

    Welcome to May everyone!

    Just want to drop by and give all of our dedicated supporters a big round of applause and thank you for continuing to support the project! In the past month we have been working on optimizing our infrastructure to prepare for the future, and we have also spent a lot of time cumulatively working towards the rest of our goals in the push to Britannia. Thanks to everyone that has helped with testing and participating in Test Center events. We'll keep working our hardest and hope to keep making you proud.

    We know a lot of you are waiting to find out more about what to expect with the map change and many other changes coming with it, and we appreciate your patience while we continue to work all of that out. Thanks for being with us and remaining patient through our growth!

    Written by: LoU Staff @ Sun, 03 May 2020 20:08:38 UTC

    Server Online + Issue with ghosts logging in should be resolved

    We should be all wrapped up with the maintenance reboots and the issue preventing ghost characters from logging in should be resolved. If you are still having an issue with login please let us know by emailing [email protected] or DM Gorgan. Thank you for your patience today!

    Written by: LoU Staff @ Tue, 14 Apr 2020 02:34:36 UTC

    Happy Easter

    Happy Easter everyone! Hope you have a safe holiday. Hop in game shortly for some festivities! :)

    Written by: LoU Staff @ Sun, 12 Apr 2020 20:51:14 UTC

    Daily Restarts

    Thanks to various optimisations and improvements, we think we are finally in a good position to return to daily restarts. After the next server restart, subsequent restarts will be at 9am UTC daily. Yay!

    Written by: LoU Staff @ Fri, 10 Apr 2020 09:45:51 UTC

    Web server maintenance

    www.legendsofultima.online will be offline/out of service for some time while some back end maintenance is done. Thanks for your patience.

    Written by: LoU Staff @ Wed, 25 Mar 2020 05:12:34 UTC

    Extended downtime completed

    We are back online. Thanks for your patience.

    Written by: LoU Staff @ Wed, 25 Mar 2020 02:35:14 UTC

Patch Notes

    Hotfixes

    • An issue with torches not behaving consistently has been resolved; torches have all been moved over to a new Torch slot, and a button for it added to the paperdoll
    • Attempting to purchase items from player vendors will no longer only consume gold from the bank if the purchase is over 3000gp, instead all purchases will now check bank for gold or checks
    • Speech prompts, like when setting prices with player vendors, will now automatically activate chat so you can begin typing without needing to press enter first
    • An issue with players not being able to call Guards on players that have become hidden has been resolved
    • Stealing chance bonus added for thieves with 100 Stealing, a spreadsheet with chance calculation added at https://kutt.it/ZvCqDQ
    • An issue causing pack animals to become overfilled in some cases has been resolved
    • An issue has been resolved that was allowing players to mount while hidden and continue moving while mounted & hidden
    • An issue with fishing nets having duplicate tooltips should be resolved
    • An issue with bankers spamming "Guards!" multiple times in a row when a criminal interacts with them has been resolved
    • An issue with disguised name not appearing, instead showing the character's real name in several cases has be resolved
    • The chef/cook vendors should now buy items that they sell, including apples
    • An issue with getting stuck inside of campfires when using Camping skill has been resolved
    Written by: LoU Staff @ Fri, 01 Jan 2021 17:17:45 UTC

    Hotfixes

    • An issue with some players getting stuck inside of the ice fishing huts has been resolved
    • An issue has been solved with adding a large amount of potions to a keg resulting in improper amount of empty bottles being returned
    • Empty bottles have been moved out of potion recipes and instead will consume an empty bottle only upon successful crafting of a potion; this is to help solve edge cases of empty bottles not being refunded sometimes during crafting
    • An issue with mana being overly consumed when using quick-travel spells has been resolved
    • An issue with being unable to cut fish into fillets has been resolved
    • An issue with the pet broker window not re-opening after setting a price has been resolved
    • An issue with some objects not being unequipped on death has been resolved
    • An issue with some effects not ending and cleaning up properly if logging out and back in after the duration has expired has been resolved, most notably Incognito
    • An issue that would sometimes cause mobs to spawn or leash to locations on house plots has been resolved
    Written by: LoU Staff @ Tue, 29 Dec 2020 04:13:19 UTC

    Winter Hair Dye Issue

    • An issue with the winter hair dye not working for female characters has been resolved
    Written by: LoU Staff @ Fri, 25 Dec 2020 06:33:27 UTC

    Fishing Timer Stuck Issue Resolved

    • An issue has been resolved sometimes causing Fishing related actions to report "You are already Fishing"
    Written by: LoU Staff @ Thu, 24 Dec 2020 12:11:13 UTC

    Hotfixes

    • An issue with fishing nets not working when using one from a stack has been resolved
    • An issue with the Macro Creator overriding floating hotbar icons has been resolved
    • The Blacksmith model houses have been retired due to a bug which only affects newly placed houses. If you already have a blacksmith model house and it still works fine then you may keep it. They are no longer utilized or supported by LOA so the blueprints have been removed from architects, but they can be sold back to the vendors for a full refund.
    Written by: LoU Staff @ Sat, 19 Dec 2020 11:37:15 UTC

    Updates

    • Agressive rats should now ignore mobile collision/shove mechanics, if there are other small critters that do not ignore please send bug reports
    • An issue with group messages sometimes referring to payers as "nil" has been resolved
    • Group members should no longer trigger "... has logged in/out" alerts when switching regions
    • Equipment circle buttons will now appear on player vendor paperdolls to allow owners to more easily manage the vendor's worn equipment
    • An issue that sometimes causes vendors/pet brokers to be ejected from the house plot immediately when being hired should be resolved
    • For privacy reasons, whispers are now restricted to friends only, meaning that you will need to have a player on your friends list in order to /tell them or whisper them
    • Known Issue: Some secured objects on plots may not show the "Security" option in the right-click menu, we are investigating. As a workaround, we've added a "Manage Object Security" option to the plot menu to allow you to target a secured object and change it's security level.
    • Known Issue: Some house blueprints are not displaying their dimensions in their tooltips. As a workaround, it will now display the dimensions required in a system message when trying to place a house and it does not fit.
    • To aid with house placements, you can now target the mailbox directly when trying to place a house to attempt placing directly on the center of the plot.
    Written by: LoU Staff @ Sun, 29 Nov 2020 09:46:13 UTC

    Pet Broker

    • An issue causing players to be unable to purchase pets from pet brokers has been resolved
    Written by: LoU Staff @ Sat, 28 Nov 2020 02:05:29 UTC

    Vendor Hotfix

    • An issue causing some vendor interactions not to work, most notably with the stablemasters, has been resolved
    Written by: LoU Staff @ Tue, 24 Nov 2020 11:09:16 UTC

    Hotfixes

    • An issue that sometimes causes mobs to decay while fighting them should be resolved
    • An issue with Peacemaking not playing music sounds when succeeding has been resolved
    • You are no longer able to initiate a transfer for a pet that the target would unable to control
    • Player vendor interact window will now close properly when clicking "Goodbye" or "I change my mind" when deciding not to buy something
    • A skinning knife/blade is now required to cut heads off of corpses
    • Ghost players should no longer be able to shove or be shoved
    • Small creatures like rats, turkeys, etc should no longer trigger shove mechanics
    Written by: LoU Staff @ Sun, 15 Nov 2020 15:40:58 UTC

    Spell Loaded Stuck

    • An issue has been resolved with casting spells and then pressing escape to clear the target cursor not properly clearing the spell-loaded flag
    Written by: LoU Staff @ Mon, 09 Nov 2020 15:06:50 UTC

    Bard Messaging

    • The missing messages for bard abilities has been added by popular demand
    Written by: LoU Staff @ Fri, 06 Nov 2020 18:43:06 UTC

    Hotfixes

    • Another issue with Discordance not working sometimes has been resolved
    • An issue that sometimes causes another player's name to be used for Maker's Mark while crafting items should be resolved. If you encounter this further please let us know.
    • An issue with the price tooltip not being applied to items newly added to player vendor has been resolved -- you can remove/re-add the item or just do "Change Price" to correct any items that don't have a price tooltip showing.
    Written by: LoU Staff @ Fri, 06 Nov 2020 16:13:23 UTC

    Show Target Preview Option Added

    • Characters will now have a "Player Settings" right-click option to access the character's settings
    • A new option has been added to the Settings window, Other tab, "Show Target Previews" which will be disabled by default, when enabled will show object preview when unpacking deeds on a house plot
    • As a workaround for the known issue "Item Stuck To Cursor After Unpacking House Deeds," we've made the preview disabled by default, but if you wish to still use it you can re-enable it in the settings as described above
    Written by: LoU Staff @ Thu, 05 Nov 2020 09:21:02 UTC

    Dummy Mobs

    • An issue with mob AI causing mobs to sometimes freeze indefinitely after spawning should now be resolved
    Written by: LoU Staff @ Thu, 05 Nov 2020 04:48:19 UTC

    Bard Ability Fixes

    • An issue with Discordance being prevented from applying to some mobs erroneously has been resolved
    • Bard effect break range has been increased moderately to extend the distance allowed from mobs before the effects will break
    • An issue with monsters attacking the bard after being provoked should be completely resolved now, once monsters have been provoked they should no longer attack the bard at all, unless the effect breaks, let us know if this continues to be an issue
    • Patch Note Correction: The prior patch notes state that Provo/Peace will fall off if the bard dies, that was a typo and monsters should remain peaced/provo'd even if the bard dies, as long as they stay within range.
    • Clarification: Discordance does not have range check or hiding check, it only falls off after the timer ends.
    Written by: LoU Staff @ Wed, 04 Nov 2020 03:49:24 UTC

    Carpentry Tools Menu Fix

    • An issue has been solved preventing the Carpentry window Tools option from working.
    Written by: LoU Staff @ Wed, 04 Nov 2020 01:08:46 UTC

    Player Vendor Optimizations

    • Player vendors will now keep track of the most recent 30 items sold on the vendor, allowing you to view when/what/how much items sold for; to view recent sales choose Interact --> Collect Gold
    • You can now set a filled contained as Not For Sale (price 0), after which you will be prompted to select the price to be set to each item individually inside the container, allowing for mass-price setting
    • When choosing "Change Price" on containers marked as Not For Sale, you will now be able to select a price to change the price of all items inside the container
    Written by: LoU Staff @ Tue, 03 Nov 2020 23:47:51 UTC

    Freeze Title Issue

    • An issue with "Freeze Title" not working in the Titles window, which was causing titles to change frequently while gaining skills, has been resolved
    Written by: LoU Staff @ Tue, 03 Nov 2020 09:39:57 UTC

    Bard Abilities & Mobile Collision/Shoving

    https://legendsofultima.gamepedia.com/Patch_10/27/2020

    Bard abilities have had an optimization pass:

    • An issue causing monsters that have been provoked to continue attacking the bard instead has been resolved, mostly
    • You can now Provoke beings against players or pets although it may be a criminal action
    • You can now directly pacify players and pets with Peacemaking although it may be a criminal action
    • Pacifying a player will simply remove them from war-mode state; pacified pets will be treated similarly to monsters causing them to freeze for a short time
    • You can now perform an Area Peacemaking by activating the skill and targeting yourself to pacify to all nearby enemies (skips targets that would cause a criminal action)
    • Peacemaking and Provocation effects will now break on mobs if the bard dies, goes out of range or becomes hidden (see next line) or unavailable
    • Bards with 75 points or more of Hiding will be able to hide without breaking the effects
    • Monsters that have been influenced by a bard's song will be more inclined to aggro against the bard when the effect(s) break
    • Equippable instruments will no longer default to Equip when double-clicking it in some cases
    • Equippable instruments now act as a weapon using Wrestling skill
    • Instruments context option "Play" replaced with "Use" to play the instrument to practice Musicianship skill
    • Bard/instrument cooldowns will now appear as an icon at the top to help indicate when you can play another song

    Mobile collision/shoving:

    • Walking directly over/through a mob will cause a moment of movement slowness for 'shoving' them out of the way
    • Mobs that have been shoved will play an animation to indicate that they have been shoved, but otherwise are unaffected
    • When walking through an invisible player/pet will alert you to shoving "something invisible"
    • Icon appears at top after you shove someone to indicate movement slowness
    Written by: LoU Staff @ Tue, 03 Nov 2020 09:00:49 UTC

    Player Vendor Speech Prompt, Gravedigging Mount Fix

    • Player vendors have been converted over to a new Speech Prompt to set prices for items being added to sale from chat versus a window
    • As requested, we will be working soon to add mass price-setting for items in a container
    • An issue with skeletal mounts decaying after taming them has been resolved
    • An earlier attempt was made to fix this but did not get applied correctly, the hotfix is now live and freshly spawned mounts will be have the fix
    Written by: LoU Staff @ Sat, 31 Oct 2020 17:54:46 UTC

    Various Fixes

    • Books will now have the words "a book titled: " added to the front of their name when being renamed, and any existing books, that have been renamed, have also have their names changed
    • An issue with the war-torn warg ethereal not mounting when using it has been resolved; stuck ethereal statues will become unstuck when successfully using the statue following the update
    • An issue with summons not decaying automatically after being summoned has been resolved
    Written by: LoU Staff @ Fri, 30 Oct 2020 03:59:43 UTC

    Item Stuck To Cursor Fix

    • An issue that would cause items to sometimes get stuck to the cursor due to picking up/dropping items rapidly has been resolved
    Written by: LoU Staff @ Sun, 25 Oct 2020 07:44:24 UTC

    Wood Mill

    • An issue with not being able to mill some items has been resolved
    Written by: LoU Staff @ Tue, 20 Oct 2020 20:37:10 UTC

    Nightsight

    • Nightsight has been optimized and should provide the brightest daylight while using it, and it should persist through logouts and region transfers
    • Nightsight will now end and prevent stormy weather while under the effect
    • Nightsight duration has been reduced from 60+ minutes to 20 minutes max
    • Note: Dungeons are still not equipped with Suns and thus Nightsight still does not help inside Dungeons
    Written by: LoU Staff @ Mon, 19 Oct 2020 18:20:36 UTC

    Bug Fixes & Optimizations

    • Scissors auto-salvaging contents of a container will now skip cutting cloth to bandages
    • Wooden club and black staff can now be salvaged for wood
    • Target closest enemy command (/targ enemy) will now avoid selecting same group/guild players and their pets
    • An issue with Runebooks sometimes causing runes to be duplicated has been resolved
    • An issue with town vendors guard-whacking themselves has been resolved
    • An issue with Magic Lock state not being removed from containers that have been unlocked/picked has been resolved, pre-existing containers will have this cleared the next time it is unlocked/picked
    • An issue with players not being able to defend against pets in PVP without triggering criminal action has been resolved
    • An issue with Recall sometimes fizzling repeatedly after cancelling a scroll-cast has been resolved
    Written by: LoU Staff @ Mon, 19 Oct 2020 13:28:09 UTC

    General Changes & Door Improvements

    General fixes and changes:

    • An issue with gravedigging monsters sometimes becoming frozen and defenseless has been optimized, let us know if it continues
    • Mounts will now have invisibility broken when being mounted
    • You can no longer use the mount command to mount an invisible pet
    • You can no longer use objects inside of locked containers, including attempting to equip objects or use/count/stack resources from locked containers
    • Lockboxes are now lockpickable
    • Locked containers can now be locked down, previously would say "cannot lockdown locked containers"
    • Town vendors will now properly round their inventory numbers while restocking to prevent decimals, and rounding has been added to the "Set" input in the Sell window

    Door Improvements:

    • An issue with monsters being thrown outside the dungeon walls when a door closes has been resolved, mobs should now be moved appropriately in front of the door if they manage to get stuck in the doorway
    • Doors will no longer close while a live being is obstructing the doorway, up to a limit, if the door has auto-close it will force-close after 2 minutes
    • Door obstruction checks are currently only setup for dungeon doors, as this is where we have the most problem, this functionality will eventually be normal behavior for every door in LOU
    Written by: LoU Staff @ Fri, 16 Oct 2020 08:49:49 UTC

    Gravedigging Fix

    • An issue causing Gravedigging to sometimes produce nothing while consuming a charge has been resolved
    • Gravedigging now has a chance to produce pumpkins that can be carved into jack o lanterns
    Written by: LoU Staff @ Wed, 14 Oct 2020 12:21:46 UTC

    Spooky Shenanigans

    • In the spirit of Halloween, Gravedigging has been introduced & Forensic Evaluation re-written. A time will be scheduled and announced sometime today/this weekend to publish this to the live server.

    Gravedigging:

    • Requires 80 Mining and 80 Forensic Evaluation to begin using

    • Must purchase a Gravediggers Pickaxe or Shovel from the Gravedigger merchant

    • Use gravediggers shovel or pickaxe at a gravesite, look for headstones being used to mark individual graves

    • Gravediggers tools have a limited number of charges, 50 to start, and a charge will be consumed with each successful dig

    • Gravediggers tools are both equippable for max fun, and a "Use RH" button appears with both of them equipped to easily press Q to start digging

    • Chances to obtain new rewards introduced in the form of titles, pet mounts and collectibles (what could they be?!?)

    • A few Halloween rares also have a chance to be obtained from now until 11/05, these are different than the Halloween Paragon drops

    • Forensic Evaluation changes:

      • Can be trained to 50 by the Gravedigger merchant
      • The skill can now be used to evaluate containers, live beings, and corpses
      • Already-picked containers can be inspected to reveal who has tampered with the lock
      • Player corpses can be inspected to see who murdered them, as well as if or who has disturbed the corpse, and lastly also revealing who/if someone else already inspected the corpse
      • Players can be inspected to reveal what NPC guild they are a member of, most importantly the Thieves Guild
    • Related general changes:

      • Q & E buttons will now be hidden if they do not have an ability assigned, as opposed to always showing a blank hotbar button(s)
      • The Q button will now show "Use RH" when you equip an object that doesn't have an ability, use this to double-click the object equipped in your right hand
      • Merchants that train skills will now have a context menu option (right-click menu) for each skill they train to simplify the skill training process
    Written by: LoU Staff @ Fri, 09 Oct 2020 16:19:45 UTC

    Double Weight Bug Resolved

    That old annoying bug that causes your weight to be doubled sometimes when moving items around has been resolved.

    Written by: LoU Staff @ Wed, 07 Oct 2020 03:59:48 UTC

    Incognito Hotfix

    • You can no longer use the Incognito spell while Polymorphed
    Written by: LoU Staff @ Mon, 17 Aug 2020 01:40:05 UTC

Known Issues

    Blacksmith Model Houses Issue

    There is a client issue occurring with the Blacksmith model houses causing an issue with them being created off of the ground. There is also an issue specifically with the Stone Blacksmith house causing items dropped to the interior of the house to be moved to the patio. This issue has been forwarded to LOA for resolution.

    Edit: LOA no longer uses these house models so they have been removed from architects and they can be sold back for full price.

    Written by: LoU Staff @ Fri, 18 Dec 2020 05:37:34 UTC

    Buff Icon Persistence Issue

    We are aware of an issue with buff/debuff icons not showing consistently, or disappearing prematurely. No more reports of this issue are needed at this time, thank you.

    Written by: LoU Staff @ Tue, 24 Nov 2020 11:07:58 UTC

    Green Checkered Stall House Addon

    We are aware that the Green Checkered Stall House Addon is appearing as just a wooden frame without any canopy. We are looking into it.

    Written by: LoU Staff @ Wed, 29 Apr 2020 17:39:44 UTC

    Vendor Issue

    We are aware that the Player Settings option "Restock Amount" is not working with the latest update to the vendors system. Please use the "Restock Reagents" button in the Vendor Buy window, or Set and Set All, as a workaround.

    Written by: LoU Staff @ Thu, 05 Mar 2020 22:20:12 UTC

    Dropped item decay on plots

    We are aware of an issue with items not decaying consistently when they are dropped on a plot.

    Written by: LoU Staff @ Wed, 05 Feb 2020 21:53:32 UTC

    Some deco objects have larger bounds than necessary causing a buf...

        Some deco objects have larger bounds than necessary causing a buffer between the object and the end of the plot bounds -- please send bug reports with link to screenshot or description of items affected, we'll do our best to optimize
    Written by: LoU Staff @ 1/17/2020 2:14:46 AM

    Skinning for mobs occasionally gives logs or skulls...

        Skinning for mobs occasionally gives logs or skulls
    Written by: LoU Staff @ 1/17/2020 2:14:46 AM

    Housing cannot be placed when the deed is not in your main backpa...

        Housing cannot be placed when the deed is not in your main backpack. Make sure blueprints are in your main backpack when trying to place them for now
    Written by: LoU Staff @ 1/17/2020 2:14:46 AM

    Trees/Rocks - May occasionally be 'too far' to chop/mine (mostly ...

        Trees/Rocks - May occasionally be 'too far' to chop/mine (mostly resolved)
    Written by: LoU Staff @ 1/17/2020 2:14:46 AM

    Decoration - the decorate window is sometimes prevented from comi...

        Decoration - the decorate window is sometimes prevented from coming up, or working properly after locking down an object on a plot
    Written by: LoU Staff @ 1/17/2020 2:14:46 AM

    Treasure maps - Some treasure maps can't be deciphered, or chests...

        Treasure maps - Some treasure maps can't be deciphered, or chests may spawn inside a player's plot. The system is being overhauled and later this should no longer occur.  If you don't want to run the risk of maps not working or chests not being accessible, please hold off on using maps until such time as this work is complete. https://discordapp.com/channels/369023244038045697/369027320360599552/565333890676293646
    Written by: LoU Staff @ 1/17/2020 2:14:46 AM

    Lag issues in Upper Plains (and to a lesser degree Southern Hills...

        Lag issues in Upper Plains (and to a lesser degree Southern Hills) are known issues.  There is no short term resolution on this.  We expect a lot of this to improve significantly once we move to the new map.
    Written by: LoU Staff @ 1/17/2020 2:14:46 AM

    If you get stuck on any in game landscape (eg mountain/rock faces...

        If you get stuck on any in game landscape (eg mountain/rock faces etc), use /stuck, recall, or failing those options, page a GM.  These are not bugs we can resolve on the current map.
    Written by: LoU Staff @ 1/17/2020 2:14:46 AM

    Craft All is interrupted frequently especially in busier regions ...

        Craft All is interrupted frequently especially in busier regions such as Upper Plains (Moonglow, Cove) and Southern Hills (Britain). Britannia map will fix this.
    Written by: LoU Staff @ 1/17/2020 2:14:46 AM

    Power Hour gain issues can't be replicated; use the /skillgaindeb...

        Power Hour gain issues can't be replicated; use the /skillgaindebug command to see what your Base Chance is (chance prior to any buffs/debuffs), plus if you are receiving a bonus/debuff for any reason, as well as the Final Chance (after buffs/debuffs) 
    Written by: LoU Staff @ 1/17/2020 2:14:46 AM

    Engraving doesn't always work on some books...

        Engraving doesn't always work on some books
    Written by: LoU Staff @ 1/17/2020 2:14:46 AM

    Dyetubs have several objects which cannot be dyed as expected wit...

        Dyetubs have several objects which cannot be dyed as expected with the new Dye-tubs, please send bug reports with specific information about items you'd expect to be able to dye
    Written by: LoU Staff @ 1/17/2020 2:14:46 AM

    Unequipping items on paperdolls may not work. Double click a rep...

        Unequipping items on paperdolls may not work.  Double click a replacement item in your backpack to equip gear in the meantime, or right click & unequip
    Written by: LoU Staff @ 1/17/2020 2:14:46 AM

    Robes Of The Vampire sometimes do not properly display its visual...

        Robes Of The Vampire sometimes do not properly display its visual effects
    Written by: LoU Staff @ 1/17/2020 2:14:46 AM

    Guards sometimes whack players when using some utility spells lik...

        Guards sometimes whack players when using some utility spells like Mark
    Written by: LoU Staff @ 1/17/2020 2:14:46 AM

    Containers sometimes don't show their contents, this is a client-...

        Containers sometimes don't show their contents, this is a client-related issue and we anticipate that an upcoming Client Patch will resolve this
    Written by: LoU Staff @ 1/17/2020 2:14:46 AM

    Maker's Mark: Crafted items may not receive the Maker's Mark when...

        Maker's Mark: Crafted items may not receive the Maker's Mark when they're supposed to, or some objects may receive a Maker's Mark when they shouldn't
    Written by: LoU Staff @ 1/17/2020 2:14:46 AM

    Disguise Kit shows a player's real name in chat, as well as on th...

        Disguise Kit shows a player's real name in chat, as well as on the player's corpse
    Written by: LoU Staff @ 1/17/2020 2:14:46 AM

    Mobs and NPCs may walk through walls and see through walls. CS ha...

        Mobs and NPCs may walk through walls and see through walls. CS has been made aware of this and we will be in more control of these kinds of issues when we switch to the Britannia map.
    Written by: LoU Staff @ 1/17/2020 2:14:46 AM

    Items taken from crates in town may get stuck in your backpack. ...

        Items taken from crates in town may get stuck in your backpack.  Page for a fix (or die and leave them on your corpse).
    Written by: LoU Staff @ 1/17/2020 2:14:46 AM

    Part of the UI may not load including healthbar(s), hotbar(s), we...

        Part of the UI may not load including healthbar(s), hotbar(s), weapon abilities, etc. -- A known solution is to switch server regions, for example if you are in Upper Plains (Moonglow) then travel to Southern Hills (Britain).
    Written by: LoU Staff @ 1/17/2020 2:14:46 AM

    Marking a rune may cause the sound of the spell to persist perpet...

        Marking a rune may cause the sound of the spell to persist perpetually.  The only resolution is a relog at this time.
    Written by: LoU Staff @ 1/17/2020 2:14:46 AM

    Sometimes the game says that's too far away in error....

        Sometimes the game says that's too far away in error.
    Written by: LoU Staff @ 1/17/2020 2:14:46 AM

    Mounts other than Horse may not work in some or all of the region...

        Mounts other than Horse may not work in some or all of the regions.
    Written by: LoU Staff @ 1/17/2020 2:14:46 AM

    The 5 Star General Enchantment has caused server crashes and we w...

        The 5 Star General Enchantment has caused server crashes and we will be disabling this enchantment permanently.
    Written by: LoU Staff @ 1/17/2020 2:14:46 AM

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